FoonLudum Dare ExplorerUsers → Mooshi

Mooshi

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202046Keep it alive👥I am your Deadjam21793.002.543.232.933.753.062.333.01

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Comments by Mooshi

LD46 — Keep it alive

I am your Dead by Akelliona 2020-04-21T09:37:35Z

Thanks for comments! We had a difficult idea for concept and spent a lot of time to cut mechanics for ludum. Then try to count balance correctly. That's why in different places it's confusing :D

For us it is first ludum. Ran out of time :smile:

I am your Dead by Akelliona 2020-04-21T18:50:35Z

@karreg Thanks for playing! You need to build the whole path and do not move just one cell than cost will be okay. Maybe its confusing a bit. We will update the rules!

I am your Dead by Akelliona 2020-04-21T19:03:00Z

@pierre-cilluffo 1e32c541c06e4fde4f8302724f31ea80.jpg

I am your Dead by Akelliona 2020-04-21T19:21:14Z

@lukas thank you for playing and your comment! We haven't enough time to add tutorial and narrative (it was there lol :D). It should help.

> And I guess it is feature that the characters move on their own if you wait to long?

You are right! We wanted to present a concept that you control stupid units that have quite low attention and couldn't focus on thing too long.

I am your Dead by Akelliona 2020-04-21T19:45:22Z

@raffe Hello! Thank you so much for such a detailed feedback! In this game switching between classes is provided and necessary for successful walkthrough. Our team has already affirmed the mistake: we will add a “switch class” button. Please try both mage and warrior. MAGE can’t fight, while defeating enemies is the only way to reach next level. Now an imbalance takes place: it’s possible to reach finish by WARRIOR, but impossible by MAGE. We keep working on that! If you have any other questions, please ask

I am your Dead by Akelliona 2020-04-22T06:26:32Z

@attx Thank you for playing!

I am your Dead by Akelliona 2020-04-23T07:18:13Z

@cybernetic thank you!

I am your Dead by Akelliona 2020-04-23T07:39:56Z

@echo-team we wanted to make it more complex, but... As usual the concept was huge but there was no time :D

I am your Dead by Akelliona 2020-04-23T08:16:35Z

@lucasp8 thanks for playing!

I am your Dead by Akelliona 2020-04-23T08:17:16Z

@marco-le-van we will polish this ^^ thank you for playing!

I am your Dead by Akelliona 2020-04-23T08:17:37Z

@elendow thanks for comment!

I am your Dead by Akelliona 2020-04-23T08:42:19Z

@sndr awww, you are so sweet! Thank you for so detailed comment! Yeah, the one huge problem in our game is tutorial part >< We are grateful to the people who took the time to figure out the control.

The concept was that player should use different characters to explore the levels. And his stupid undeads are constantly lose attention and get out of control. For example, there was an idea that zombies are always distracted by something shiny, if you think for a long time. That would make random a little more predictable. Plus there was also the idea that by committing random actions, the dead can die. And we wanted to add to game a narrative, where the narrator swears at the undead for their random actions. Adding all this, the game would have become much clearer.

Thank you very much for the game, we will try to improve the build!

I am your Dead by Akelliona 2020-04-25T07:23:17Z

@emmatw thank you for playing!

I am your Dead by Akelliona 2020-04-25T07:23:51Z

@forgeronstudio you can check where the traps are with mage ability!

I am your Dead by Akelliona 2020-05-02T10:11:35Z

@krakadushka спасибо за фидбэк! Мы сейчас полишим билд, чтобы он выглядел приличнее и был похож на рабочий прототип х) Нарратив просто не успели впилить, так как концепт оказался сложноватым, и мы большую часть времени потратили на кор. Поиграем! Спасибо!

HEART LORDS by Spooky 2020-04-21T12:16:20Z

Nice game! I like the art style and music, but when i played i couldn't fight. I clicked dozen times. My unit just holds its sword and do nothing :cry:

Yeti Protector by k4sma 2020-04-21T12:10:01Z

Nice concept! The most thing i like is bloody sword after killing :D

Planet with a Cat by Bonyok77 2020-04-21T16:03:44Z

I like the exposition when you need to plant trees and plants for the game start. Very cool idea for tutorial

The Dragon's Curse by Aditya Kumar 2020-04-23T09:47:07Z

Good work! I like narrative games very much. For this concept I recommend to use more graphics. It would make feedback for player more expressively. Since this is the text game, pay attention to interface. Sometimes the text get out of the frame. This makes reading more difficult for player. Text games must be comfortable for reading. Good luck and good job! <3

Dino spin by relixes 2020-04-22T06:41:54Z

Wow! Very nice game! The controlling is amazing. Good job, guys!

Chasse Gardée by FrancescoPanini 2020-04-21T16:00:49Z

Nice mechanics and art. The thing I like the most is that you can change direction of your turkey walkI like it! Good job.

Deadly Afterquest by Cybernetic 2020-04-23T07:37:00Z

I have the same comment as all comments above. For me the game will be great if you'll do something with pacing. Game feels more dynamic. However nice work!

The Lightwielder - Ludum Dare 46 by 1StepCloser 2020-04-23T09:26:49Z

Very nice art style and atmosphere! I like the art concept of the game to collect deers and beat darkness with light. It took time to understand and learn the game, but I did it! Good job!

Keep Pit Alive! by BunnyDen 2020-04-23T09:39:34Z

I like the art-style and animation. The problem is level design and movement. For hourses sprite it difficult to jump and move. I think you need to make tunnels higher and it would be nice! The same is for movement, but comments above had to say enough for this theme. Good luck :*