@sndr awww, you are so sweet! Thank you for so detailed comment! Yeah, the one huge problem in our game is tutorial part >< We are grateful to the people who took the time to figure out the control.
The concept was that player should use different characters to explore the levels. And his stupid undeads are constantly lose attention and get out of control. For example, there was an idea that zombies are always distracted by something shiny, if you think for a long time. That would make random a little more predictable. Plus there was also the idea that by committing random actions, the dead can die. And we wanted to add to game a narrative, where the narrator swears at the undead for their random actions. Adding all this, the game would have become much clearer.
Thank you very much for the game, we will try to improve the build!