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Mensio

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202250Delay the inevitableSpilling Cupscompo3883.302.873.924.103.073.192.002.82

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Mensio

LD50 — Delay the inevitable

Sunday Traffic by Mads 2022-04-05T11:05:02Z

Loved it! I would have liked being able to move the world using WASD instead of the mouse, and maybe clicking on the intesections instead of the small traffic poles would have been easier, but other then that very fun and polished entry!

The Pit by ZwodahS 2022-04-04T17:13:26Z

Very fun and fresh card game. Also very polished considering the time available!

Ice-olation by badoomtch 2022-04-04T10:16:29Z

Fun little game. The low poly models look nice, especially the igloo. Camera movement is a bit too smooth and feels weird.

Small bug: in the HTML5 version switching fullscreen on and off while fishing messes with the fish position

Sandwich Drop by Renge 2022-04-08T14:55:32Z

Simple but fun gameplay and the levels look quite nice. At times there's some stuttering while moving the camera. Also, although the story and dialogue is pretty funny ඞ, some of the images hang on for a little too long and I would have liked being able to manually go to the next image

Between My Shadows by jordwest 2022-04-04T11:46:21Z

Really nice! I love the atmosphere, and the gameplay was pretty fun too.

I've noticed small hiccups too when firing the reject weapon. In particular at the end, if you choose fear and there's a big number of shadows, firing the reject weapon causes very noticible stutters (maybe because of the shadows bumping into each other?)

Running Late by 3LSTMsInATrenchcoat 2022-04-06T12:44:45Z

Very fun and original entry! A very minor nitpick: to me the tracks and the rest of the scenery appear to be moving in opposite directions

Running Late by 3LSTMsInATrenchcoat 2022-04-06T13:24:49Z

@3lstmsinatrenchcoat I see. I just noticed that If I concentrate on the space between 2 carts I can actually see them moving much faster. Even knowing that, my brain can't decide the way the train is moving. Interesting stuff!

Awakening by 1studio 2022-04-04T15:28:22Z

Very cute and unfortunately relatable

Low Tide by Knipsch 2022-04-04T16:34:20Z

A nice wholesome game with a very lovely artstyle! The models are really cute, and the drawn effects look great.

I was curious about the engine/tools used, but I can't access the source code, maybe the repository is set to private?

155 Hitmen by somestufz 2022-04-04T10:57:55Z

Simple idea, but quite fun. Seemed impossible on the last waves, then I re-read the description and realized that you can build :/

Sleep Keeper by cluster7ck 2022-04-12T18:17:52Z

Very fun and creative! It reminded me a bit of Pyoro, although the mood is much more relaxed. With more content I could definitely picture myself playing it while listening to some podcast or videos in the background

Spilling Cups by Mensio 2022-04-04T12:13:23Z

@peteywoufes Thank you! I love Mini Metro and Mini Motorways, they were definitely a source of inspiration for this game.

For the controls, I think having a proper tutorial and a better indicator when connecting cups could make things clearer, but there's never quite enough time to do everything!

Spilling Cups by Mensio 2022-04-05T21:55:44Z

@gummibot was it only outside the camera view (you can move it a bit with WASD), or completely unreachable? I have to check the spawning logic, that is definitely not supposed to happen :eyes: Thank you for the kind words anyway!

Spilling Cups by Mensio 2022-04-12T18:43:06Z

Thanks everyone for the feedback! I've been working on a postjam version, and better controls are definetly a priority.

@niterich thank you for the suggestion, one button feels much more intuitive!

Spilling Cups by Mensio 2022-05-01T14:28:14Z

Hi everyone! I've finished working on an updated version of the game, with reworked controls and a proper tutorial. Unless (or maybe until?) some major bug is discovered, I've done everything I wanted to do with this project.

Thank you again to anyone that played it, rated it, and gave feedback :heart: