Foon → Ludum Dare Explorer → Users → Kitarraman
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 43 | Sacrifices must be made | 👥 | SouLLess | jam | 669 | 3.26 | 3.10 | 2.48 | 3.38 | 2.91 | 3.21 | 2.67 | 3.30 |
Kitarraman leaves an average of 9.0 feedback comments each event.
LD43 — Sacrifices must be made (9)
260KG by Rodrigo Grego 2018-12-06T20:31:33Z ♥ 3
Good entry. The Slaughterhouse/maze was a bit too long but that didn't ruin my experience. Really haunting music and SFX, a job well done. Hats off to you, pal
Reactor Overdrive by JUSTCAMH 2018-12-06T20:22:55Z ♥ 1
Fun, even if it gets a bit tedious when you have to take on multiple tanks
Entry for 43rd Ludum Dare by burnedkirby 2018-12-05T22:22:17Z ♥ 1
Yes, yes, yes. Simple art. Great audio and solid gameplay mechanics. You got me hooked from the start and I haven't even finished all the levels (I'm stuck at the "lava" ceiling one). Kudos to you, this proves that great games don't need to be structurally complex
REQUIESCAT IN PACE (RIP) by pelicanodepico 2018-12-05T22:14:36Z ♥ 2
Great music and art but I couldn't appreciate this game. I'm not a big fan of puzzle games, especially those where you have no clue of what to do. Not my cup of tea
Alain's Sacrifice by Daniel_Abeleira 2018-12-05T21:55:06Z ♥ 1
Here are my two cents: good theme and story, but the combat system is a bit slow (sometimes I had to mash the LMB a few times to shoot a fireball), traps blend in with the environment (tbh, at first I thought they were pickups, lol). Didn't like the audio, the sfx are muffled and the background music is a bit annoying after a while. If the combat system was a bit smoother, I would have liked it more
Airtime by Virtual Turtle Studio 2018-12-05T21:41:10Z ♥ 1
It was a nice puzzle game, I liked the graphics and the idea behind the game, but I found it lacking in the audio department. Lovely sound FX for the creatures, but it definitely needed some background music. As Ethan suggested, I would have loved to be able to turn the pillar backwords by clicking it with the RMB. Fun game overall
Ludum Dare: The Game by Darylsteak 2018-12-05T21:25:01Z ♥ 0
Interesting one, left me with a "Stanley Parable" sort of vibe. It's like The Sims, if Sims joined game jams and it's a recap of my previous weekend: no friends, no family, just me, my computer, my DAW and my fellow teammates working on our entry for LD43. It was cathartic to say the least. Luckily, my family didn't disown me because of the game jam
Santa frowns to town by tanis 2018-12-05T21:10:03Z ♥ 0
I played the web version. It was fun at the beginning but got bored quickly after. I wish, as tanis said, that the jump had some purpose, I ended up just wrapping presents and give them to the elves. Kudos for using you self coded engine. I don't know if this is something that affects exclusively the HTML version, but the controls were a bit overresponsive: moving Santa left and right felt like rollerblading on grease
ALL HE CAN EAT by rehawk 2018-12-05T20:59:19Z ♥ 1
I loved the art style. I played it alone and that's what probably led me to enjoy not as much as I thought. Good physics and fitting audio, though I Wish there were more sfx. Controls aren't responsive as they should be on this type of game.