Take Care Of Health Care by mlho7 2020-04-24T18:19:45Z
Sadly the game won't load for me (firefox 74 on fedora linux), just getting a black screen.
Foon → Ludum Dare Explorer → Users → jsmailes
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 54 | Limited Space | 👥 | TEMPLE IS ACID (feat. Bees 🐝) | jam | 205 | 3.94 | 4.25 | 3.55 | 3.28 | 3.44 | 4.10 | 3.89 | 3.81 |
| 2020 | 46 | Keep it alive | 👥 | BLOOM ETERNAL | jam | 1079 | 3.55 | 3.33 | 3.46 | 3.83 | 3.69 | 3.36 | 3.58 | 3.41 |
Sadly the game won't load for me (firefox 74 on fedora linux), just getting a black screen.
Shame you weren't able to get this finished in time, but still really impressive! The graphics are lovely, controls are good (although probably worth tweaking so the player only jumps/dashes when you press the button, rather than when it's held), and it seems like you've got a solid text/camera interface going. Looking forward to seeing the game that eventually comes out of this, great work!
Also for some reason the game downloaded *really* slowly (around 15kB/s) - might be worth looking into something like cloudflare for your server?
Loved the art style, and the music was really nice! I liked the minigame for the lights/bar/music, but it might be worth making each icon a bit more distinctive so it's easier to find matches more quickly. Other than that, really fun game, well done!
Nice little game, I like your spin on the theme! The music was really well done and added to the feeling of frantically searching the house. The riddles seemed a bit hard, but maybe that's just me :sweat_smile:
Pretty visuals and nice music, but the game played quite slowly, and there was a lot of luck involved in whether or not you were able to survive, and what score you received. The fact that charging stations never ran out meant the most viable strategy is to hang around near a charging station and wait for resources to spawn. If the player moved faster and had a larger battery, and charging stations ran out after they had been used, then it would encourage the player to move around a lot more. I love the aesthetic, and with a little tweaking the game would be a lot of fun!
Nice graphics and a fun mechanic - a lovely little game! Maybe make the cooldown on each piston a bit shorter, it was a little frustrating to miss and have to wait a good couple of seconds before the piston worked again.
Pretty art and lovely music, but I couldn't figure out how to get past the first fight. It seemed like I couldn't turn the player, and if I selected move followed by attack, the player would move 4 spaces in a seemingly random direction. The game looked wonderful though, and I love the mixture of turn-based action with interesting story - with a little polish this should be a really good game!
Fun concept and interesting gameplay! I think it would make the game more fun if instead of teleporting the ball right to the cursor it instead "threw" the ball in that direction, with a fast-moving ball damaging enemies. It would allow for some more interesting gameplay mechanics. The game could also do with more classes of enemies, and potentially "waves" of enemies.
An engaging game with a fun artstyle, taking an interesting spin on the theme that I wouldn't have thought of before! The music and graphics are nicely done, and the stealth mechanics feel fun. One minor adjustment I'd make is to make it slightly harder to escape once you've been seen, so staying completely hidden is more important. The intro was hilarious as well, good job!
Fun little sokoban game! I loved the unique spin you put on a few of the puzzles. It was also just a really relaxing and calming experience overall, with the music and lack of pressure, and I enjoyed the little fanfare you got at the end. Great work! :)
Fun game! I ended up clipping out of the arena when the area went negative which ended the run, but other than that it was a lot of fun to play! I liked the upgrades, although it felt like at some points they were cancelling each other out somewhat. Difficulty curve seemed good, and there was a nice variety of enemy types :)
Very cute game, the vibes were lovely! I enjoyed exploring the little planet and finding some of the secrets. After a while I couldn't find anything new and was just wandering around - it might be good to have some indication of where to go next so people don't get too lost. The collectathon aspects were well done though, I'd love to see a version of the game that's a little more fleshed out and polished!
You've managed to turn anxiety into a game in the best possible way - good soundtrack, great graphics and surprisingly addictive! It took me an embarassingly long time to realise that you could rotate blocks though (probably just didn't read the instructions closely enough), and there were a couple of times where I got stuck and had to wait out the timer. Overall had a great time with this game :)