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jromeem

Games

Feedback left by jromeem

jromeem leaves an average of 7.0 feedback comments each event.

LD27 — 10 Seconds (1)

When He Left by winesays 2013-08-26T22:13:00

took me a while to start saving people but I got it! this is really good! the music and visuals are amazing!

LD16 — Exploration (13)

Echolon by mklee

Cool idea! I didn't really understand what the tiles glowing was for, since they sort of randomly lit up by themselves half the time. Also, the control scheme was kind of confusing: I agree that up arrow should probably be thrust.
On the whole though, this was an entertaining game.

Fuck Oregon let's go find El Dorado by crackerblocks

What a hilarious game. Good job!

PATHWAYS by hubol

This game ran at about 3-4 frames per seconds for me. Was that intentional?
At any rate, a very interesting idea! Quirky and creative.

Boboil's Adventure by Blackduck

I enjoyed playing this game, overall. :) Another thing I can point out is that buying the boboil diamond version of an item fills all the other items out: making amethyst, for example, kind of useless. Also yeah, there's a bug where when you defeat a monster, the monster just keeps popping up indefinitely. :/
Overall, though, I had fun playing this. :) Good work!

Hole Jump by Alex

Fun, casual game, and cool idea. :) The control scheme took me a little getting used to (maybe I should play more asteroids...), but I enjoyed it.

Cubees: Age of Exploration by Tempest

Wow, this is incredibly polished! A fun game, a cool concept, and everything just seems to fit together very well. It'd be cool if you could have some of the character graphics as skins on the cube - that would make it even more charming.
Keep up the great work!

What is It by Will Xyen

Agree, the flickering definitely detracts from the experience. It might also be nice to mention what the controls are on the title screen: it took me a while to figure out that x is select.

Needlesoft Haystack Explorer by Sos

Hehehe, really cool idea. :) I wish there were multiple levels though.

Duct by bentosmile

I had a great time with this game! I really admire the concept, and the game feels polished and well-executed. Granted, it feels more like a story than a game, but it was fun nonetheless. :)
I really love the art style and the choices you made with map shape. Very cool.

oil exploration by localcoder

This was a fun, addicting game for a little while. As others have pointed out, in the future, having more of a goal and maybe improved oil rigs or something would be sweet - but as it stands, it's a game I enjoyed playing a lot. :)

Bees n Flowers by recursor

Quite a funny game! As everyone mentioned, the sound effects are priceless. :)

Cat Planet by chuchino

Man, I started playing this in a room full of people, and everyone was like "Aww what a silly game. You just walk around and talk to silly cats." It's cool that you made it sneak up on people like that.
Also it's an incredible amount of level design! Jesus! What an epic game.

Boboil goes Exploring by AtkinsSJ

Cool concept: sort of like a rouguelike, but with less dying for no reason, better graphics, and more fun. I really liked the concept of actually getting experience for exploring tiles.
One thing I noticed is that this game eats metric craptons of memory: by the time I was at depth 5 or so, it was eating 1.5 GIGABYTES. Whoa.
Overall, though, I really enjoyed it - and thanks for making an arrow keys version. :)