Foon → Ludum Dare Explorer → Users → jromeem
jromeem leaves an average of 7.0 feedback comments each event.
What a hilarious game. Good job!
I enjoyed playing this game, overall. :) Another thing I can point out is that buying the boboil diamond version of an item fills all the other items out: making amethyst, for example, kind of useless. Also yeah, there's a bug where when you defeat a monster, the monster just keeps popping up indefinitely. :/
Overall, though, I had fun playing this. :) Good work!
Wow, this is incredibly polished! A fun game, a cool concept, and everything just seems to fit together very well. It'd be cool if you could have some of the character graphics as skins on the cube - that would make it even more charming.
Keep up the great work!
Agree, the flickering definitely detracts from the experience. It might also be nice to mention what the controls are on the title screen: it took me a while to figure out that x is select.
Hehehe, really cool idea. :) I wish there were multiple levels though.
I had a great time with this game! I really admire the concept, and the game feels polished and well-executed. Granted, it feels more like a story than a game, but it was fun nonetheless. :)
I really love the art style and the choices you made with map shape. Very cool.
This was a fun, addicting game for a little while. As others have pointed out, in the future, having more of a goal and maybe improved oil rigs or something would be sweet - but as it stands, it's a game I enjoyed playing a lot. :)
Quite a funny game! As everyone mentioned, the sound effects are priceless. :)
Man, I started playing this in a room full of people, and everyone was like "Aww what a silly game. You just walk around and talk to silly cats." It's cool that you made it sneak up on people like that.
Also it's an incredible amount of level design! Jesus! What an epic game.
Cool concept: sort of like a rouguelike, but with less dying for no reason, better graphics, and more fun. I really liked the concept of actually getting experience for exploring tiles.
One thing I noticed is that this game eats metric craptons of memory: by the time I was at depth 5 or so, it was eating 1.5 GIGABYTES. Whoa.
Overall, though, I really enjoyed it - and thanks for making an arrow keys version. :)
LD27 — 10 Seconds (1)
When He Left by winesays 2013-08-26T22:13:00
took me a while to start saving people but I got it! this is really good! the music and visuals are amazing!