FoonLudum Dare ExplorerUsers → gumbarius

gumbarius

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201944Your life is currency👥Lifelightjam1413.873.973.183.224.372.364.00
201842Running out of space👥Literally Running Out Of Space!jam9563.043.322.543.462.662.802.84

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by gumbarius

LD42 — Running out of space

The Flesh Pit by frankiesmileshow 2018-08-14T15:56:12Z

Really great and fun game, the movement of the character is a bit iffy, but that isn't that much of a problem. I really love it :D

Captain Graphite by honey 2018-08-18T09:47:34Z

As everyone here says: The artstyle is top notch and the music is also really pleasing to the ears The gameplay seems to be fun, but there are like 90% stationary enemies, which kinda destroyed it for me :/ But still very nice game, with a lot of potential

LD43 — Sacrifices must be made

The Goodwill Of Gods by Kromzem 2018-12-04T18:24:49Z

Pretty solid and fun little game. It looks good overall, except the cut off head of the main dude, which bothers the crap outta me :D, but on the other hand, the animals are really cute :3 and the particle effects look awesome. The music sounds good and is fitting, but the short loop started to annoy me at the end, also the harvest sound is way too loud compared to everything else The gameplay overall is pretty fun, the movement feels good, the controls are not complicated and you can easily understand what to do (*cough* normally) The theme has been implemented well in the game as main goal, but when I've read the theme myself, I more thought of making sacrifices to get advantages or such (like Devil Deals in Isaac), but well, it's eachs own interpretation to translate the theme. A big problem for me is the difficulty of the game, it's way too easy. I had no problems beating it at all. I did 3 playthroughs, the first one was a failure, because I didn't really understand what to do >.> I just gathered as much food and brought it to the altar, but didn't press 1, 2 or 3, because I simply forgot that part xD But then I went through the controls again and seen what I have to do. At my second run then I started gathering 10 food, then sacrificing it for damage at first and later for 50/50 and won without a problem. At my third run then I just stacked up the food at the altart and finished the whole thing in one single attack. Death overall isn't really a big punishment, you don't lose much and can just start over again instantly, which is not a problem at all, since you run as fast as Sonic :D My suggestions to improve the easy difficulty a bit would be: To make a percentage damage cap, which increases the more you sacrifice at once, so you can't just one hit Hades and don't get punsished by increasing difficulty by lower boss health. To increase the difficulty on a big amount of food on the altar as well. To punish death more, like a short death timer, a damage burst to Zeus or losing half of the food stored at the altar. But well that's just me being picky over some small poor gamedesign choices, the game still is fun to play and thus does it's job as a game ;)

LD44 — Your life is currency

Death Alley by DuzzOnDrums 2019-04-30T19:36:31Z

Throwing that thing at full force feels fuqin POWERFUL!!!

Really satisfying gameplay

Idle Idol by Daniel Moreno 2019-04-30T18:56:01Z

This game is like fitting into the themes of this and the last two LD's and I love it :D

We've been playing around with the thought of an idle game where humans are the currency as well, but didn't really work out for us The game is pretty fun and mostly perfect. One of my only complaints is the music, whichs loop is a bit too short for my taste for being in an idle game, which is supposed to be spend a lot of time with. And my other complain is the balancing of the buildings. Some steps too the next building are just too short to even make use of one and I don't understand why you should even use the fifth building at all, because it's so big

But these are just small things and don't interrupt the experience at all :D

Seaway by Constantin 2019-04-30T19:15:14Z

This game is truly awesome and shines the most in it's optic and overall atmosphere

The gameplay itself is pretty solid as well, but the controls feel a bit clunky and sometimes the ship just doesn't go where I want it to go, it feels like the ship has an own mind :D On the harbors I had a hard time buying upgrades, because it only purchased speed or bullet speed after I spam clicked it for a while

But these are just some complaints, other than that it's been a really awesome experience

Gachapaw Dungeon Crawl by Don Fouts 2019-04-30T18:36:20Z

I think this game could've been pretty solid and fun for me to play, but there are certain rooms where you take damage as soon as you enter it and that sadly destroys it

Worth a Coin by Evolus 2019-04-30T23:21:01Z

Props to whoever made the car sound with their mouth :D (well if the sound was made this way, but it sounds like it was)

utsvulten by ditto 2019-04-30T23:04:58Z

This game is certainly an experience

And it's quite a twist if you misclick on the grapes and suddenly grab something else :]