Unbound by LCStark 2025-04-18T15:22:02Z ♥ 1
Nice idea, I like how the inertia-based movement encourages the player to do efficient maneuvers and use the mini-map for long term planning. I didn't understand why my fuel drain was so high until I found out it was caused by collisions because I used asteroids for breaking. It would be good to have some kind of feedback when taking damage, maybe some fuel leaking into space from the collision point.
LD60 — Old Tech (1)
Blackwater by Avi 2026-10-20T11:49:46Z ♥ 1
Really impressive and polished game! Great atmosphere, rich in variety, and still intuitive to play. The rough shaking sea was amazing. One-sided cannons were unique and made the gameplay more interesting. At some point I got a speed upgrade, but I was not sure where it came from. I actively tried to find more, but what looked like upgrades was just junk I crashed into. I'm happy there were regular savepoints. It was sometimes a bit difficult to dodge, and my ship felt a bit underpowered. A few upgrades (cannons/speed/range/turn rate) would be nice. Or some old-tech upgrades: Telescope->see enemy health. Sextant->more precise and longer shots. Bitumen -> slowly repair.