No Name Ninja Game by mooncalf 2017-12-06T01:41:03Z
Fun little game, but the death sound is terrible. You game link is missing the "http://" so some people might not copy/paste it properly and it isn't auto linked.
Foon → Ludum Dare Explorer → Users → CubicTimeline
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Cat Lady Simulator 2020 | jam | 673 | 3.35 | 3.10 | 3.41 | 4.29 | 3.20 | 4.00 | 3.32 |
Fun little game, but the death sound is terrible. You game link is missing the "http://" so some people might not copy/paste it properly and it isn't auto linked.
You need to hold CTRL at the can opener and hungry cats will come to you to be fed, that probably could have been clearer in the help section.
I'm glad you like it. when the game starts it pools 4096 distinct cats each with a distinct semi-random name. It pulls randomly from this pool throughout gameplay.
@dan-colman : Left CMD will also work here right away here, it should have to begin with, thanks for the bug note.
@rosik : so there is, I will patch that.
Everyone else : I wish I had more time to have the feeding mechanic be clearer, but I'm happy to hear some people are enjoying it. I had a lot of fun building it.
I should read the instructions better.
This is a fun little platformer. The levels look pretty nice, albeit limited. The character graphic is a bit disappointing for how nice the level tiles look. The wall grab mechanic is a nice tough gameplay wise but is a little touchy.
A pretty neat take on a simple management sim. The art style works well for the content and all round it is enjoyable to play.
The employees do a good job of conveying personality with how you have used speech bubbles and it works well as an interaction mechanic. My only real criticism is that when employees start to wander speech bubbles can overlap and make clicking the thing you intended difficult.
Really nice sprite work, the music is repetitive but dones't get annoying and fits the tone. Gameplay is simple but fun. Great Job!
Congrats on making it through your first jam. Sounds like you had a bit of an issue with scope, but that is one of the great things about doing these jams, it's all about just developing your skills.
Pretty neat little game, I wish the main enemy moved from the top of the screen more though. Controls I think could have been a little tighter but all in all a good little jam game.
A little rough around the edges but a fun beat-em-up sorta game. I couldn't seem to deposit loot at the spawn location and there were definitely some oddities with collision detection but as far as games go this is a fun one and manages to have some decent beat-em-up game play.
Pretty fun concept, I get the feeling you had planned to do a bit more with the random generation but for what it is the gameplay is well implemented. Only real gripe I have with the gameplay is the need to click next on the dialogues.
Visually it evokes a sorta windows 95/dos era sci-fi game feel and I really enjoyed that part of the art.
The music was a little grating and I think needed more variation tonally.
Overall the concept of a space logistics sim is pretty cool.
Really unpolished but a fun sort of classic Gauntlet style of experience. Actually found my self playing it more than once to try and beat it so it is fun.
I am having problems running the html5 version, thought you might like a heads up. (Windows 7, FireFox)