Overworked & Underpaid by Chartle 2022-04-06T21:17:16Z
I love the chaos there! For the moment I was mistaking symbols of heart attack and people in need of syringe hah but after that it was pretty nice! Great Idea!
Foon → Ludum Dare Explorer → Users → ChanJohann
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2023 | 53 | Delivery | 👥 | Demon Delivery Service | jam | 3.78 | 3.21 | 3.00 | 2.57 | 4.00 | 4.00 | 2.60 | 4.28 | |
| 2023 | 52 | Harvest | 👥 | Midnight Harvest | jam | 250 | 3.72 | 3.70 | 3.60 | 3.84 | 4.12 | 3.66 | 3.40 | 3.54 |
| 2022 | 50 | Delay the inevitable | 👥 | Fear the Repo | jam | 1305 | 2.86 | 2.83 | 2.38 | 2.66 | 3.00 | 3.13 | 2.86 | 3.00 |
I love the chaos there! For the moment I was mistaking symbols of heart attack and people in need of syringe hah but after that it was pretty nice! Great Idea!
I love the background noises! and sound of interactions is pretty nice to. not much complicated game and those puzzles are nice made, good job!
Fun idea, not hard concept to understand and then it's engaging till the death (pun intended). Wish there was more concept for sound as music and SFX are getting very repetetive and lacks a bit in the long run. Love the ranking in the end!
Impressive style and idea! I had a lot of fun and probably played it way too much despite the "loneliness and emptiness of vast space" there :laughing: very enjoyed those 'little puzzles' of getting boxes. Altough I only bought one space ship, and didn't feel much big need to explore more of map, getting blackboxes was quite "easy challenge" tho
Cool game! Very well combined gameplay with design and graphical informations, also movement is very smooth, nice one!
Incredible mood of the game! Graphic style and especially music are doing GREAT JOB HERE! also kudos level designer as it was for sure quite a challenge to maintain! Sadly a short one, I expected some 'change' after a cutscene yet I had fun for the time of playing, thanks! (who knows, maybe you will develop that idea in something more :japanese_goblin: )
I appriciate the camera handling, it is quite jumpy and buggy, but shows that you had thought about level design and how to present that level to player, maybe it didn't went perfect in such short time, but with updates and more tests who know what would happen!
Also when I was standing in front the place where finish cutscene starts some sand-windy sound layer was quit dramatically :laughing: (maybe some loop have not looped or different bug, didn't sound intentionally)
I come here seeing post about music, and yes THIS GAME STANDS APON IT AND 2 HOURS WAS NOT ENOUGH :laughing: I JUST LOVE HOW IMPACTFUL IT IS TO ENTER PORTAL FIRST TIME so simple, so hard and straight to the feelings
kudos for the art style as well, game looks pretty nice, overall simple idea for a game, BUT OH BOY MAKES YOU REMEMBER IT :japanese_goblin:
Thanks for all of feedback guys! Nice to hear that you liked the game!