@chaos huge thanks for detailed, great feedback! we tried to make the placing look and feel organic actually by calculating statistical spreading with some "math-o-magic" and it doesn't let us know the exact progress so we just left with loading at the time. we totally agree on audio feedback and actually we were planning adding shutter, zoom effects and bg music but, we couldn't work on it after 48 hours due to local space restrictions and just forgot to put them in the hurry, we didn't even switch off audio rating of the game :) thanks again for your kind words and feedback!
@finnthepirate thanks for feedback and confirming that loading screen of game has no problems! the fourth one is the hardest character to find but I assure that there is no bug, just need to look carefully on the map when zoomed out :)
@ryuu haha, thanks for the kind words and glad that you enjoyed! last one was cutest by far but also a tad evil in terms of finding it around :)
@t-bo we were definitely aiming for where's the waldo! thanks for playing and kind words, we are glad that you have enjoyed!
@ropedog thanks for the cool and detailed feedback :) you made our day because we totally agree on that even the smallest thing shines with proper execution and implementation and we had developed the game at this scope from the start to focus on that. we are thinking about a bigger commercial release of this game maybe with something like Hidden Folks, but currently I don't know actually :) on the audio rating, I mentioned above also that we were in a hurry for 48 hours due to local space restrictions and I just submitted game with the mind like we had implemented audio that we have planned also :) thanks again for your cool comment and we are very glad that you have enjoyed!
@pestodesign thanks for playing and kind words, we are very glad that you liked our cuties! :)