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Bruce Dellinger

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Games

YearLDThemeGameDivisionRankOvFuInThGrAuMo
202455Summoning👥Child of Ruinjam11132.972.482.532.753.443.523.37

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Bruce Dellinger

Bruce Dellinger leaves an average of 8.0 feedback comments each event.

LD55 — Summoning (8)

Zombie Shock by Skvader_418 2024-04-29T23:54:09Z ♥ 0

I love this, wish it had a boss or game completion screen. Otherwise a fun time.

Faust by HellHound 2024-04-17T07:32:44Z ♥ 8

The sexual branding elements are little too on the nose for my liking. Obviously, by looking at your ratings, it got you the attention you wanted so maybe it was successful. Still, didn't win you any points from me. *All positive points of this review have been removed for an inappropriate retaliatory comment left on my team's submission.

Plaguebringers by zablas 2024-04-17T07:22:34Z ♥ 2

Its pretty.

Sir Lancelittle by BaggerSmurf 2024-04-17T07:18:06Z ♥ 2

Difficult to understand where my damage was coming from and the deck system is not immediately obvious. Starting with nothing and getting one card and progressing through a deck would be a more intuitive way to teach people this system. I want to like it though, I hope you continue to support it to smooth out gameplay.

Siela by Gnum_ 2024-04-17T07:13:49Z ♥ 3

For seven people, the atmosphere youve created in three days is great. Obviously, it's lacking in features but I believe it's still an ambitious scope for 7. Great job.

Summoning Salesman by Merb1000 2024-04-17T07:05:58Z ♥ 1

Interesting for sure, I never knew what I was actually doing though. Randomly throwing all cards down and returning to haphazardly exchange them for a unknown reward. The mechanic is fine but more care needs to be given to educating people on what choices they have that benefit them and why.

Spoonmaster by RumiaObsessed 2024-04-17T06:50:48Z ♥ 2

I did not like that I only hit an enemy right in front of me one out of six spoons. You are firing 6 spoons/sec, I want to feel that power, not be hamstrung because I spray spoons up and down. Adding a leveling system with increased spoon firing speed is the play here. In addition to just firing spoons straight so I can actually hit targets. Additionally, getting contraIII style shot modifiers would also make this more interesting.

Glyph Tower by YogurtTheHorse 2024-04-17T06:37:07Z ♥ 4

Awesome idea, and I love the visual style. My main dislike is centered around resource collection and how the UI doesn't do a great job of showing me clearly how much elemental resource I have and what abilities I can afford. My next would be adding some cushion to account for sloppy spell execution. You could even write this in as a feature and reward perfect execution with a damage multiplier. Solve these problems and you have a winner on Steam.

Edit: I figured out the UI, and while I get it now, I wish the left side had bars that filled up and changed to let me know immediately what spells I can afford. It's still not immediately obvious and leads me to some amount of frustration when I'm spamming skills and being told theres not enough resources when I thought there were.