Deep-fry Deeper by Ithildin 2021-04-27T08:57:19Z
Very nice and unexpected view on the theme!
Foon → Ludum Dare Explorer → Users → BitLight
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Cursed castle | jam | 1471 | 3.18 | 2.83 | 2.65 | 3.10 | 2.50 | 3.23 |
Very nice and unexpected view on the theme!
Cool idea and implementation
I understand your goals, but I would still like to see more gameplay in your implementation.
Good! Clear instructions and some challenges with the oxygen. Although, agree,the mouse click bothers a little
Brilliant! The music, the graphics, the idea altogether make something very interesting
Very calming. Interesting interpretation of the theme
Agree, great idea! It is very original
Interesting story and cool notes!
@mitch-heisenberg Can you tell me what the gamepad / keyboard was playing on? Is the problem mostly with the twist, or is there something else wrong? It seems to me that the strike distance is small, what do you think?
@tomlbarden No model is mine, that's why I removed the graphics from the nomination, but thanks. My light and shader on top of the camera)
There now, according to the idea, just a full-fledged controller, just from the keyboard, as for me, it does not feel very much, it is more noticeable on the gamepad. But maybe I'm doing something wrong. So in any case, thanks for the feedback, I'll work through this moment.
Thank you for reporting the error, I'll see what's in there. And I will eliminate it.
Haha, for the next jam you need to pump your art in order to make it yourself and participate in this nomination😁
@crow-seeds Thanks, I understood the bug, I'll check it. Thanks for saying.
@wouter52 This is 3d with the shader applied on the camera, which has slightly different settings at each level, due to which we get more and more old school graphics with each level. I do not participate in the graphics category because I do not use my own models, and I thought it would not be fair to other participants.
Thanks for the comment on the controller and the feel of the game. I'll work on it, but apparently already out of LD48 bounds. Although within the LD I plan to fix a few more bugs. Anyway, thanks for your interest in the project)
@msipp27 ok)
@boxedmeatrevolution Thank you very much for your constructive feedback. This is really helpful.
I will take into account your wishes, and experiment with combat. I understand that she is now too raw, and she should have spent more time. Anyway, thanks, I'll work on it!)
I liked it a lot. Everything is clear and it is interesting to play
Plays well, but as a roguelike lover I miss a generated dungeon
I really enjoyed it! The audio, the graphics and the main idea are great.