Deadly Delivery by Rogue Studios 2018-08-18T00:43:25Z
It's a fun concept! Some points I noticed (some of which were mentioned by other reviewers): - Dodging the bullets in a turned based system is really cool and a lot of fun! Once you figure out how to dodge them, the game loses a lot of it's depth however. More bullet types are one option, or you could also perhaps add scoring bonuses like a speed bonus, or maybe add specific non-random designs for bullet/obstacle combos that give the player a puzzle to solve in order to deliver. Lots of potential with this idea - There really isn't an incentive to play the other maps beyond it being a different map. It's much harder to deliver on those, yet you get the same points. Perhaps boost the points for the more difficult deliveries somehow? - The RNG can screw you over if it blocks off all paths with boxes, which is a little disappointing for scoring but really not too much of an issue
Overall, well done I had fun unlocking everything :)