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Sanctuary
Sanctuary
By mossgames
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 95 | 3.63 | 21 | |
| Fun | 96 | 3.55 | 21 | |
| Innovation | 214 | 3.00 | 21 | |
| Theme | 103 | 3.94 | 21 | |
| Graphics | 169 | 3.36 | 21 | |
| Audio | 212 | 2.65 | 21 | |
| Mood | 213 | 3.05 | 20 | |
Comments
Fun game! It defeated me at phase4. Some objects can be rotated but it doesn't seems to affect anything, It would be great if there is a more obvious different between the objects that are rotatable or not on the visual aspect.
mdotedot
2026-04-20 04:58
Very nice! At one time I thought I couldn't move a piece and there was a needed piece BELOW it. I'm not sure if that was intentional but it took me quite a few tries to figure that one out. I love these puzzle games. Good entry!
nathmate
2026-04-20 05:10
The room is calm.
Fun little puzzle game. Similar to @yueyao-wang I wasn't always sure what did what but since the levels were relatively simple I just tried things out until I found what was movable\rotatable. I should probably check under my bed for any astrolabes ruining the feng shui.
deng
2026-04-21 13:14
微信图片_20260421211047_113_152.png I love this game! In the begining of ld I wanted to make a game about ray and reflect too, but I didn't master the tech about simulating physics so I abandoned. You let me know this genre can be really fan! I recalled portal2 while playing, and I like the astrolabes. Hope you can make more phases! The graphics also made me happy, and the sound effet of rotation is funny. Besides, I'm not sure what are the difference between plant and a object that was used to enhance the signal in phase 6 and 7?
I agree that the hidden pieces are confusing, but after I encountered it once, it just felt like a normal mechanic.
Solid puzzles. They were fun to solve. Room balancing as a setting was a nice touch. It gave a cozy feel to the game.
I'm curious what the enable/disable "Signal Mode" button does, aside from dimming the screen.
This has an incredible amount of content and mechanics, and they are presented very neatly. Very cool puzzle.
alineo
2026-04-21 16:28
Nice puzzle game, well done on the mechanics of the light ! I liked the vibe of the assets and sounds, and would have loved a music with it :) Congrats
2026-04-21 16:39
Nice game! I don't understand all object meanings, but I finished the game I liked that there are a lot of ways to modify the beam
tentacos
2026-04-21 16:49
Phase 4 confused me a bit at first)) Still, I really enjoyed how many different block types the game has. The graphics are also really cool! Great game!
Nice puzzle game! Congratulation! had fun ;)
@pincushion It was supposed to help with making the game feel more like furniture arrangement and then you would go into signal mode to see if you have arranged your furniture correctly to complete the level but when I tested it during the jam, people didn't realise the objective of the puzzles.
@deng Thank you very much, I am currently looking at how I can put a level editor together so people can just build their own levels / share! (Obviously one for after the rating period)
It's a cool game, very intuitive controls and a game in principle.
Pretty simple but works perfectly. Well done :D
Very cool game. Your vector skills are indeed showing. Looks great!
pimeko
2026-04-24 12:19
The website seems to be down on my end!
Wow, this was awesome! Very satisfying to play through. I managed to complete the sanctuary. I love how each level made sense and it was possible to discover a solution, and how what might seem like obvious solutions had some trick that required additional thinking. I think with a little more balancing, more content, and slightly clearer graphics on what interactions are possible (especially when objects are stacked) this could be quite a popular mobile game. Nice work.
Excellent game. A really good variety on the puzzle mechanics.