FoonLudum Dare ExplorerLD57 → Find the Abyss

Find the Abyss

By stephen-kyranakis

View on ldjam.com

CategoryRankScoreCount
Overall7383.0618
Fun6733.0018
Innovation2803.5018
Theme2543.9617
Graphics7312.8118
Audio4653.0617
Humor2.0715
Mood7462.9617

Comments

pavlov36 2025-04-08 17:27

Like the exploration atmosphere of the game)

spacecadet 2025-04-09 20:19

Interesting game. I liked the audio and the visuals. It wasn't completely clear what I was supposed to do with the depth information or how to advance more on the game.

ditam 2025-04-24 14:43

I've found the Abyss! I wasn't sure if the game has an end, and I was just about to give up on it, as I've already mapped trenches of ~3000meters, but then I stumbled across the deepest one.

I was a bit confused in the beginning, maybe because the timers are so tiny, but it was smooth sailing (no pun intended) after a couple of minutes. I felt that the depth gradients were a bit too chaotic, and the colours of the waves a bit confusing (in most games you expect darker coloured waters to be deeper), but I still had quite some fun.

Great SFX - some chill music could go well with it. A very unique triangulation game, well done!

knarf 2025-04-24 18:33

Haha It was interesting, a bit static but I enjoyed the boat moves feeling and the addictive aspect of triangulating that abyss :) couldn't stop until I found it in the end aha !Cool quiet peaceful game :)

abyss.png

stephen-kyranakis 2025-04-25 00:17

Thanks @ditam ! That's very useful feedback about the timers and depth textures.

stephen-kyranakis 2025-04-25 00:18

@knarf I'm glad you liked it! Thanks for playing

stephen-kyranakis 2025-04-25 00:20

@ditam @knarf The waves are unrelated to the depths, and they're meant to be animated. It was static in the web version, for some reason, and I noticed too late to fix it. I see how that can be confusing, sorry! The waves work correctly in the Windows version though, for some reason.

vj031206 2025-04-25 07:13

Simple and good idea. But would have loved for more things to do in the game, such as a bigger map or additional mechanics in the game. I liked the mini map in the corner.

wadoral 2025-04-25 07:50

Engaging game throughout! I wish there was some kind of background music, since the game loop get a bit stale after unlocking the first deep charges.

levi 2025-04-25 08:27

A fun little treat. The polish on this piece was great -- for example the mini-map I appreciated and thought was very clear. The concept is awesome and I can imagine you expanding this to other things you discover. I wish there was some tradeoff system with the number of probes I had, as it felt like I was always trying to put all my probes down at once and the limitation was my own click speed. Good work!

generictoast 2025-04-25 08:56

Cool game with a unique concept!

wyzal 2025-04-25 09:59

Interesting game concept. If you add some polish and develop on the idea it can be a great game. Like the responsive controls! Good job!

loiclegrosfrere 2025-04-25 10:55

I really like the idea — it has a lot of potential! I spent way too much time dropping probes into the water… I felt this uncontrollable urge to EXPLORE EVERYTHING 🤣

rej 2025-04-25 11:05

The base game mechanics are really nice! I also really enjoyed the sound effects in the game. The way to win the game was a bit unclear though, as I wasn't sure there was an ending until I saw the screenshot of it in the comments. Some kind of visible display of progress could maybe help here.

oadt 2025-04-25 21:15

Interesting idea! My final depth was 2305m! The ocean texture was a bit confusing because I thing it did not show any hint concerning the depth, but it helped to get a better orientation. Liked the sound effects you recorded!

ava-skoog 2025-04-26 00:24

Cool! Short but sweet. Was exciting getting increasing unknown depths only given as greater than so and so until I pinpointed the abyss. Haven't really seen anything quite like this, tho I also played the other ocean depth game you commented on.

Can't really criticise anything except that it's a bit barebones and could use some polish, like some more feedback (including audio) when probes were done etc. Music would've been really nice.

Overall pretty nice, and inventive!

sam-flemington 2025-04-26 08:13

I would have liked a bit more description of what you're supposed to do, even in the description on this page, because I had to go to the comments to figure it out :P but regardless, I think this is an interesting game mechanic and you could do something really cool with it if you expand upon it a bit.