FoonLudum Dare ExplorerLD55 → Demon's Call

Demon's Call

By tBureck and coro-yy

View on ldjam.com

CategoryRankScoreCount
Overall9303.2520
Fun8273.1920
Innovation10262.8620
Theme8853.2520
Graphics7363.5020
Audio3033.6620
Humor6782.8620
Mood7393.4120

Comments

floweryandy 2024-04-16 02:55

I think I won but I can't tell

coro-yy 2024-04-16 10:12

@floweryandy if you saw a frog, you did. We didn't have time to implement a bossfight, so this is the "ending" now :D

vinzbad 2024-04-16 15:20

Managed to get to the nice frog. Love the soundtrack and sound effects! Fighting was sometimes difficult for me, would've appreciated some kind of attack animation or SFX.

coro-yy 2024-04-16 18:46

@vinzbad those animation exist, but they didn't make it into the final build in time :( Thanks for your feedback. Our audio people will be happy!

romulo-developer 2024-04-20 14:29

This was a really cool game! I just had some trouble launching the game for the first time, but I sorted it our. Nice work!

anaastaska 2024-04-20 14:40

Really good idea, it was interesting to play it, i reached the frog, so i assume, that i won:) For continue developing this game, it would be great if you add some animations of attacking)

someone 2024-04-20 14:46

The artwork is nice, and the sound design is great. Shame the attack animations didn't make it in. I had trouble smashing some of the breakables.

cshep99 2024-04-20 15:06

very cute little game! the objectives were a little hard to follow since i didn't know you could break open stuff. but i managed to get to the frog picture!

dekisenpaitm 2024-04-20 15:48

Very cute little game! Has definitely potential :D I would recommend to highlight interactables! 🫶

luamct 2024-04-20 16:29

Quite a challenging scope for a gamejam! The lighting was very cool, the sound effects really helped the mood and feel. Apart from obvious stuff that would have been added given time (like animations), zooming out the camera and leaning it a bit would have helped imo.

Great job!

trevor-lentz 2024-04-20 18:01

I agree with @luamct about zooming out the camera and leaning for the viewing angle. It would have been cool to summon something like a fireball for more diverse item pickups (like burnt arm, charcoal, etc) and combat play. I really liked the visual cartoonish style and sound effects. Awesome work. :)

klemen 2024-05-02 10:01

Nice fun game, I love the concept, the textures are nice, the shading is great and the game play is really nice, you did a good job with this one, keep it up!

bbaf 2024-05-02 21:56

Awesome audio :laughing:. I would only suggest adding more visual feedback on attack/damage and collision boundaries since it not very clear for now and looks a bit random. It would be even ok to sacrifice (for example) some of summoning mechanics but add more feedback. But I guess you just didn't have enough time to do this, so no worries.

froggy.jpg

Nevertheless, quite nice and funny entry!