floweryandy 2024-04-16 02:55
I think I won but I can't tell
Foon → Ludum Dare Explorer → LD55 → Demon's Call
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 930 | 3.25 | 20 | |
| Fun | 827 | 3.19 | 20 | |
| Innovation | 1026 | 2.86 | 20 | |
| Theme | 885 | 3.25 | 20 | |
| Graphics | 736 | 3.50 | 20 | |
| Audio | 303 | 3.66 | 20 | |
| Humor | 678 | 2.86 | 20 | |
| Mood | 739 | 3.41 | 20 |
I think I won but I can't tell
@floweryandy if you saw a frog, you did. We didn't have time to implement a bossfight, so this is the "ending" now :D
Managed to get to the nice frog. Love the soundtrack and sound effects! Fighting was sometimes difficult for me, would've appreciated some kind of attack animation or SFX.
@vinzbad those animation exist, but they didn't make it into the final build in time :( Thanks for your feedback. Our audio people will be happy!
This was a really cool game! I just had some trouble launching the game for the first time, but I sorted it our. Nice work!
Really good idea, it was interesting to play it, i reached the frog, so i assume, that i won:) For continue developing this game, it would be great if you add some animations of attacking)
The artwork is nice, and the sound design is great. Shame the attack animations didn't make it in. I had trouble smashing some of the breakables.
very cute little game! the objectives were a little hard to follow since i didn't know you could break open stuff. but i managed to get to the frog picture!
Very cute little game! Has definitely potential :D I would recommend to highlight interactables! 🫶
Quite a challenging scope for a gamejam! The lighting was very cool, the sound effects really helped the mood and feel. Apart from obvious stuff that would have been added given time (like animations), zooming out the camera and leaning it a bit would have helped imo.
Great job!
I agree with @luamct about zooming out the camera and leaning for the viewing angle. It would have been cool to summon something like a fireball for more diverse item pickups (like burnt arm, charcoal, etc) and combat play. I really liked the visual cartoonish style and sound effects. Awesome work. :)
Nice fun game, I love the concept, the textures are nice, the shading is great and the game play is really nice, you did a good job with this one, keep it up!
Awesome audio :laughing:. I would only suggest adding more visual feedback on attack/damage and collision boundaries since it not very clear for now and looks a bit random. It would be even ok to sacrifice (for example) some of summoning mechanics but add more feedback. But I guess you just didn't have enough time to do this, so no worries.
froggy.jpg
Nevertheless, quite nice and funny entry!