FoonLudum Dare ExplorerLD54 → Bloomlight

Bloomlight

By pipima, Hellenxintong and Fortho

View on ldjam.com

CategoryRankScoreCount
Overall9353.1222
Fun9792.8522
Innovation6953.2022
Theme10992.4722
Graphics7453.3022
Humor8532.2019
Mood9792.8421

Comments

amberfall92 2023-10-04 00:09

I can't see the game in your link :(

kinolebedev 2023-10-04 07:29

build please!

pipima 2023-10-04 21:07

Feel free to give it a try and leave comments here! Your suggestions will be really helpful to us.

pipima 2023-10-04 21:08

The game is up here now. Feel free to give it a try! @kinolebedev @amberfall92

david-huculak 2023-10-04 23:02

Cute little game! I completed it pretty quickly so it was pretty easy but the levels were interesting and engaging. The controls were intuitive and it was easy to understand how to complete the game :) good job. One point of criticism: the jumping felt a bit awkward, it wasn't 100% clear how to maximize the height of the jump.

henk-fan 2023-10-04 23:15

Cool art design! The level design of this game could be polished more where I have to restart the level multiple times due to the plant interactions. Overall, great job!

aes1 2023-10-05 00:45

good art work the mechanics felt nice the level design was good, aka I wasn't lost and smoothly progressed through the entire game good game :)

chartle 2023-10-05 01:36

Fun game, solid level design and interesting mechanic. The light hitting the plant could be inconsistent at time, and I wish the camera was a bit more responsive, mainly for falling down and going left. Otherwise I loved the mood and concept, well done

khaotom 2023-10-05 03:15

Very cute explorer game. I like the character art. Growing plants to use as platforms is interesting! I had some issues where the character would stop moving forward when walking along the flat ground. Overall nice work, hope you had fun!

2023-10-05 04:15

I love the pixelized visual representation in this game! It adds such a charming and nostalgic touch to the gameplay. I do have a suggestion, though. Instead of a long press on the space key, I think it would be more user-friendly if you could implement a double-tap mechanic. It would make the controls feel smoother and more intuitive.

blue-pin-studio 2023-10-05 06:10

Decent entry. I found the camera's movement to be slightly frustrating. Also the hitboxes with the plants wasn't great. Up until the second level, i didnt know that plants go back after a while. I was restarting the level every time i missed the jump :(

obittner 2023-10-06 14:49

cute little platformer. I had some problems getting the plants to grow. Needs some polishing, like most jam games :sweat_smile: but I like the mood already and enjoyed the playthrough.

milq 2023-10-10 11:04

I adore the artistic concept of the game! And the idea is brilliant! Incorporating some music would have been an interesting choice, as it would provide a spectacular touch and make the game well-rounded and thoroughly complete! Nevertheless, all that remains is to congratulate you on the work accomplished; it seems like a fantastic game in which I've enjoyed watering the plants and solving puzzles. By the way, excellent map design. Great game!

digital-bacon 2023-10-11 09:52

Nice game. Interesting mechanics. Got stuck a couple of times (fell into the space between platforms that the character's hair couldn't fit through). Good work.

evilmurlock 2023-10-11 10:18

The charakter is cute, and the concept of lighting plants to make them grow is nice. Too bad that there is no sound. Sometimes the plants wouldnt detect my light and wouldnt grow and the jumping is a bit clunky. It was also anoying when I made a plant grow but didnt manage to jump on it, so I would have to wait a long time for it to come back down. Would be better if they grew only when you lit the light on them, so you could make them come back to you faster.

epb9000 2023-10-15 17:29

I loved the overall mood of the game. The light mechanic was cool, but had trouble getting it to detect them sometimes so anywhere that required getting a chain of reactions was tricky.