stormsword 2023-05-01 11:34
I love how my second box flew through the level x) Was fun !
Foon → Ludum Dare Explorer → LD53 → SlopDrop
By elflashor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 625 | 3.55 | 22 | |
| Fun | 615 | 3.40 | 22 | |
| Innovation | 433 | 3.52 | 22 | |
| Theme | 202 | 4.27 | 22 | |
| Humor | 334 | 3.50 | 21 | |
| Mood | 781 | 3.31 | 21 |
I love how my second box flew through the level x) Was fun !
nice game
Nice game.It makes game harder if you wet the road ,so i never use it.
funny game but a little too diffcult
Very fun sliding mechanic and eye popping ui visuals. A tad bit to slippery for the box sliding, perhaps bring down the sliding a bit.
Thank you all for playing the game and leaving some feedback! :)
Having to try and slide my package around was really fun, it's a nice idea. My first try was just to press down all the way and see how far I could send my box! It did took some time to get a hold of it (I ended up cheating and using my cursor as a marker :see_no_evil:) I did wish the retry loop would be a bit faster, but that's just nitpicking. Congrats!
Super creative, I really liked the game, I think that to improve it could have a faster gameplay, both in the development of the game and in the power bar, another thing is, as much as a game does not have a menu, it is interesting to put a function to exit of the game by pressing "Esc", apart from that, I had fun playing.
A lot of my first boxes flew off at first, but I really liked the idea of curling the packages into place!
Really funny game! I enjoyed playing a lot!
This is not my future job... but the idea is interesting! Good gameplay, the only thing to improve is to add the weight of the package, in order to be more precise at the first launch
Thanks everybody for playing the game! :) I had very little time to balance and polish, I agree that the loop could be faster!
@nougato the weight "class" is actually displayed in the bottom left corner, it helps to give an idea of what to expect from the current package :)
Cool concept! The bar fills up a little slow, but I like that it stays filled so you can see what you did last time to dial it in. Really liked the visuals too! Great job!
@cobrajs I agree that the filling is a bit slow, I should make it faster definitely : Thanks for the feedback, and thanks for playing!
the sliding mechanic is too slippery, i think it has to cap out at some point bc max slipperiness should still slow down the package a little. pretty cool and creative game :smile:
Nice game! I didn't immediately notice the box weight class or what it was until reading your comment, so it might be nice to label that somewhere. I like that you can control the slippery road to adjust for error. I agree with the other comments about faster gameplay features and menu/exit buttons, but you have all of the main parts of it down given it's a one-person team! Congrats on your entry!
@ominusgalaxy44 Haha yeah I saw that after submitting, I guess a typo in my code! ^^ Thanks for playing!
@fuzzybut Thank you for playing and for your kind words! Indeed I thought the box weight class was obvious, but apparently not enough! xD
Interesting game, though it is pretty difficult. Controls are easy to learn but hard to master. I also found debug button that allows to skip to the box :) I also noticed that pressing R to restart doesn't remove the end screen message, so I have to restart the game to try over properly. No audio played for me so I assume it's not in the game, but I feel like this game could work really well if you added some music and audio feedback.
@mawrak Oh that's some good catches! Thanks for the bug report, I'll have a look ^^ Yeah no unfortunately I didn't have time to do any sound since I only had 24h available to work on it :/ But thanks for playing and for the feedback, glad you enjoyed it!
Small, fun, but oddly beautiful! Having to go full force in the first try and then having to control the force in second and third runs is real funny at first. The transitions are so smooth as well!
@jnaver Thanks playing and for your kind words!
Box curling is a fun idea but the gameplay needed some real tuning to make it land.
Had fun with it, was more challenging than I expected!
That was fun! I would suggest to either: setting second button for making road wetter or detecting if player is pressing and holding or just tapping the button, since once the road is dry there is not way to make it wet before sending the package. Besides that, great job with the game.