jp-design 2023-05-03 05:13
Painful and frustrating, but in a good way, just like QWOP! My satisfaction is measurable and my day is ruined.
Great job.
Foon → Ludum Dare Explorer → LD53 → QWOPcopter
By bytomancer, jdemattos and Yamacrate
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 245 | 3.90 | 28 | |
| Fun | 355 | 3.67 | 28 | |
| Innovation | 285 | 3.71 | 28 | |
| Theme | 215 | 4.26 | 27 | |
| Graphics | 349 | 4.04 | 26 | |
| Audio | 219 | 3.84 | 27 | |
| Humor | 469 | 3.30 | 27 | |
| Mood | 549 | 3.58 | 27 |
Painful and frustrating, but in a good way, just like QWOP! My satisfaction is measurable and my day is ruined.
Great job.
I could not stop grinning while playing this game, even though I couldn't get past the first level. A true gem...
Man!! I am not pro gamer so struggled for literally 30 mins in the first level itself. But I still liked it!!
I also love the art style and the lights on drone!!!
Also play my game!!!
This one is challenging but fun. Dont know why, but it reminds me kinda prince of persia 1989
Painful and fun, although that's partially my own fault for picking qwop mode. I did keep having issues with the claw getting stuck on one side of a wall and the drone itself being on the other, with the only way out being to try to turn yourself upside down so you could reset. I also found myself using the reset key a ton, which I don't think would have been necessary if there was a reverse thrust key which might have even made it feel more QWOPy. I did really enjoy the levels that were put in, although I did get softlocked in the first one by flying through the gate while it was closing. One small thing I did want to mention was that the city background was really well done and looked great. Overall probably the most fun I've had while being this frustrated, great job!
Haha, I would say it is too frustrating for me, even at the beginning levels. But don't mind I am not a hard core. Welcome to play my game as well.
It's definitely what it says on the tin. It took me a while but I was able to get through the tutorial level after noticing the button (and focusing on staying patient). After that I'd had my fill of QWOP'ing :joy:
The art's pretty good, the parallax effect on the city background adds welcome visual depth. Also, I went back out of curiosity to try the controls on "hard" and yup, quite hard haha.
Ive got to level two so far on qwop mode hopefully ill beat(and rate) it tomorrow. tuff game
It was quite frustrating but I guess that's the idea! Good sound design also.
Very tough, but a lot of fun to play and a great original concept!
Made it through on QWOP mode! Fun mechanics. Felt a little weird how the thrust seemed to overcompensate to right itself when you feathered one side? Also, hook often got stuck on the other side of collision.
Interesting idea, but quite tough to control. Nice work!
rockin soundtrack, i struggled with the level that followed the tutorial but its a cool jam game <3
So frustrating! Love it. I'll have to play more, I rage quitted, but you did great! Level design is fun, music and sfx are fitting, background parallax is sweet. Controls are... what they are I guess, but the different options are welcome! Good Job!
Tough as nails! I liked the graphics and audio. I was wondering if I could get on top of the building on the second level and ran into the "low signal" message - very clever way to enforce a barrier there!
Hard game, good vibes.
Cool game, it's very fun and challenging, very difficult too, I couldn't even pass the first stage, I don't think I would be hired! Well done!
Very difficult (not unlike QWOP, I guess). I couldn't beat any of the levels. Feels well-polished though, and I enjoyed what I played. Good work :)