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Countdown

By rowen

View on ldjam.com

CategoryRankScoreCount
Overall1733.5522
Fun2633.2722
Innovation713.8022
Theme2513.5522
Graphics2923.3022
Audio4061.3317
Humor2352.6120
Mood3982.6821

Comments

gotanod 2022-10-03 07:24

It looks great, an interesting escape room. The mouse control is not working fine for the "Look", when you move the mouse too far from the middle circle, it no longer works. So I need to use the arrows and that way it is a bit more difficult to manage it. Note: I have tried the embedded version.

dfyzet 2022-10-03 07:47

Yeah, I beat the game! Great job! I love the variety of puzzles and how they randomly shuffled for each try! Nice concept, nice graphics! Some kind of focusing music here would definitely be in the theme, but the atmosphere is conveyed so well

rowen 2022-10-03 08:36

Author here! bug reports: it seems the hints for the screw drivers and the twisty thing might jump around when they shouldn't. Apologies, if there is a way to publish bug fixes that'll happen eventually... :P

tero-pulkkinen 2022-10-03 23:01

I like the graphics alot. The colours are looking very nice. Learning the mouse movement took a while, but after some trial and error I started to get the idea. Good work.

croze 2022-10-03 23:03

Got the first 2 lights, but couldn't get the last one. Having some performance issues but was able to appreciate solving the puzzles, the randomness is cool too. I think at one point I just dissolved everything with acid lol.

is there a desktop release that I can try for better framerate?

serxiolas 2022-10-03 23:13

We´ve got similar aproach on bomb defusing theme, but your game is definitively more "game" than mine XD. Took some time to get the idea. Good work!

vgel 2022-10-03 23:16

Took me 6 attempts (not counting restarts when I got stuck on the level geometry with no way to progress). I think the hints were a bit too obscure in places, but the concept was pretty fun and with some polish and playtesting this could be really great, I think!

linnea-isaac 2022-10-03 23:17

There were some bugs yes, like I kept getting stuck between the red box and the battery box next to the timer. Anyway, I beat it and felt strangely compelled to keep playing until I did. Love it

have a cookie

rowen 2022-10-04 00:52

Me again (author of game) - fixed some bugs and updated some inputs. should be a little better now.

if the mouse look is making you sad, i have some debug inputs: P - show mouse sensitivity the '-' and '=' key adjust Y sensitivity (it's inverted so it's weird) the '[' and ']' key adjust X

rowen 2022-10-04 00:54

PC zip uploaded for download, if you fancy it.

snarerush 2022-10-05 20:44

Fun memory game! Really enjoyed the feeling of progression as I gathered all the info and began to learn the room. The bomb looks super swaggy too.

freerunner 2022-10-06 13:58

This is really well executed game, on kinda the similar concept as my own :) I really enjoy the graphics, the puzzle element and the use of colors which is refreshing.

There was a little stuttering running in Safari browser, but nothing gamebreaking :)

ben-barsdell 2022-10-09 00:58

This is a really interesting puzzle game. I struggled at first but eventually got it after 13 tries. The red herrings (I assume, unless I just didn't understand them; e.g., the batteries with numbers, and the ticks and crosses) really threw me off. UPDATE: I just tried it again and now there are new puzzles? Not sure how that works. Some of the wire colors clues were pretty difficult too. The overall puzzle design is great though, especially the way it changes slightly each time. It's a very interesting way to use the theme too, and solid graphics. Nice work!

aggrathon 2022-10-15 10:51

Nice escape room game! Quite innovative to use the time limit as an additional memory puzzle.

aligator 2022-10-16 19:23

Cool game! I like it. Especially the idea to use the time as "steps" is a very interesting interpretation of the theme.

jmad 2022-10-16 21:18

Very nice concept, I really like having to remember the placement, once I understand the puzzle, in order to defuse. Great job, definitely had fun.

beetlebox 2022-10-17 12:56

Reminiscent of KTaNE - I like it!

The minigames were fun to figure out, and I liked that despite them being randomly generated, each "attempt" spanning a couple rounds had some consistency to it.

The thing that I felt was missing most was sound. The game doesn't need much, but a couple simple sound effects (even if it was just a simple beep to give feedback whenever an interaction happened) would go a long way. There were times if I wasn't sure whether the game was stuck, or whether some interaction with the bomb wasn't possible, and a couple sound effects would probably be the most cost effective way to cut down on that confusion.

Anyway, had a lot of fun. Thanks for the creative entry!