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MELTDOWN
MELTDOWN
By rafatic, Marcadia and DaBlob
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1056 | 3.28 | 23 | |
| Fun | 1114 | 3.07 | 23 | |
| Innovation | 474 | 3.57 | 23 | |
| Theme | 168 | 4.16 | 23 | |
| Graphics | 756 | 3.59 | 23 | |
| Audio | 958 | 2.42 | 23 | |
| Humor | 870 | 2.72 | 22 | |
| Mood | 735 | 3.42 | 23 | |
Comments
neeko69
2021-10-04 22:23
The concept its good, but the game is very easy. I think the player should not be able to spam click to win in less than 4 seconds. Also the fonts for winning and losing are very small, it could benefit from some higher font size.
r3dleg
2021-10-06 15:02
Nice game, but there should be more options to chose from. It is way 2 easy to just overload those boxes again and again. The problem in my opinion is, that the player got no realy choice of options that matters. In a tower defensy game you want diversity that matters. Otherwise the game runs smooth and seems kinda pulished. The setting is also interesting and there is a lot of potential :)
I do agree with the previous comment that the bully the workers ability might be a bit too overpowered, but otherwise its a really solid execution of a good concept, and it was nice to see a reactor meltdown game were you are actively trying to create the meltdown (instead of preventing it). The text also really does need to be increased in size a bit.
zazz0000
2021-10-06 15:18
Ran into a couple bugs, sometimes the overload didn't kill anyone. Also workers can kinda hide behind pillars, pretty funny (until it kills you)
alexofp
2021-10-06 15:27
Cool concept! I feel like slightly easier difficulty curve and maybe some more feedback from clicking on the little guys would help a lot. I didn't manage to complete it but still, it's good entry. The lighting is moody and nice
beeguy
2021-10-09 19:05
It was ok. The little dudes hiding behind the pillars was annoying and the sound of cryostasis was terrible. The graphics were solid and the gameplay was simple but pretty fun for a bit but was fairly easy. Overall it was aight.
pathelan
2021-10-09 19:05
THe concept is cool but the gampley loop is very easy, I can see this game being more interesting if you developed it more into a tower defence game with more of an incentive to win. Overall the game is good, but adding more variety to the gameplay instead of just shocking every generator would lead to a more rewarding gameplay loop
I think it was sometimes unclear what was going on in the lab based on the visuals. I liked the design of the little workers.
bqq
2021-10-14 21:07
Nice inversion of the reactor concept! I think I had a bug where sometimes mashing the skill buttons (without selecting a target) increased the unstability. The skills themselves are pretty neat though when they work!
I liked the idea, though I think it was a little unclear. More feedback on clicking the players would be good too as I found myself doing that often. The lighting worked well for the art style and the mood
Good concept, but you can improve the challenge for the player to overcome. Great lighting btw!