1studio 2021-04-26 13:42
Nice artstyle and a fun game. Also rename your link to something else becouse it's a little confusing where your game is.
Foon → Ludum Dare Explorer → LD48 → Rope Adventurer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 347 | 3.87 | 37 | |
| Fun | 251 | 3.85 | 37 | |
| Innovation | 471 | 3.60 | 37 | |
| Theme | 102 | 4.29 | 36 | |
| Graphics | 36 | 4.62 | 37 | |
| Humor | 980 | 2.57 | 29 | |
| Mood | 788 | 3.58 | 33 |
Nice artstyle and a fun game. Also rename your link to something else becouse it's a little confusing where your game is.
The game looks very nice and the idea is also interesting. if it wasn't for the person in the comments, I wouldn't have thought to check the link. There is only 1 question. I wasn't destroyed by goblins! is this the way it should be?
I love the art and characters, that logo made me click it so hard. Great work!
Fun game, nice art and mechanics. Got about 600 points on my first run. Would make a good mobile game. Could use a little more challenge or things to dodge.
An interesting game, it has a good potential to develop into a quality casual game. The graphics are great. I do not quite understand what the challenge is. You can simply press the button down endlessly. It is also not entirely clear why the screen returns to the beginning, did I win or lose?
@ekaterina Hi, thx)! In game you should down to goblins king, fight with him and rescue the princess. Screen returned to the begining because you stay too long on the same point(Jump timer bar on bottom), or you attack enemy wich is too strong for you and lose all health.
Nice! This game is beautiful and the music is lovely and it was fun. Even had to start thinking later on when trying to kill goblins. Best game I've played so far!
Nice graphics i like it
nice art, liked it, but i can kinda speedrun the game without any obstacles, but still good job!
@vsi Hi! if you accidently hit an enemy that is stronger than hero, and hero health is low, you pull out on the beginning
@kaizerklimach got it
Great graphics and sound/music! Could be onto something with this, like another poster commented, it's hard to understand why I'm getting sent back to the start. I'm sure you were running up against a time limit on this though!
Music, and art especially are really well made !
The game feels a little bit claustrophobic with the camera not going down enough while having to go in this direction, it's hard to see where I need to go
very beautiful game. and the gameplay is addictive, I stuck for about 20 minutes)
Great art! And a really good way to make something look nice within the limitations of a jam. The mechanic is very simple but a cool idea. Also a very smooth literal incorporation of the theme. The sound seems to clip for me what forced me to play without it.
Its the first game i played this jam. I was very intrigued by the art.
Great sprite-work and very fun, I played this for quite a while! Don't really have anything but kind words to say about this game; very nice job!
Глубоко в колодце, где не бывал еще ни один человек, хранится сокровище... И добыть его суждено простому путешественнику! Замечательная механика, интересно рассчитывать свои шаги, спасибо! ^_^
Nice job! Simple and to the point!
Watched it on a stream and played it also for myself and it was fun. Looks great and is also kind of addictive. Great work!
Amazing art. The palette, proportions, and animations all worked well together. I actually enjoyed this level of detail more than if you'd gone super-detailed on the characters. The gameplay was fun to just to go downward. I found the optimal way to play, but finished the game just as it was starting get old (nice pacing!). Moving the camera in big chunks was a clever way to make it feel like you were making progress.
I thought the level you made had some decent decisions. If you were to build this game out, I think you'd need to go beyond more stuff to land on, and add another possible action for the player to keep decisions interesting. Procedurally generated levels would be nice too.
Hello! I played your game yesterday during my stream. And it was insane!
I think that if I wasn't streaming, I would have played hours. The only feedback I got is that it would have been great to get a little animation when you move from a floor to another. But that's all!
All the game is incredible. It was fun, addictive, interesting, strategic, beautiful and I will download it to play again and again and again and again for sure! Sad that you made it in jam. In compo you would have won the first price. I hope you will get a good place in the jam ladder.
Congrats! Instant follow on twitter though.
Here is the link to the video https://youtu.be/mYqBFQerlCI?t=4281
@curtis-pelissier Wow! Thanks a lot! I'm appreciate to get your feedback, And i'm very happy that you get such fun from my game)
Really cute and simple game. I really liked it and the progression system is very cool. Maybe some more enemies and objects to make it bigger and you have a solid entry here. Good job.
Very stylish! Felt too easy - maybe add a harder mode with shorter timer and more fail conditions, so that the player would always have to be on their feet?
Anyway, very solid entry!
Great idea. The game is simple but engaging. The art is great, the animation is nice, the pacing is good. I enjoyed playing it.
Absolutely stunning art. Very unique control scheme that I'm not sure I've seen anywhere before. I was a little lost on the meaning of "leveling up" and also the gold until I caught on to what was going on. I also didn't know WHY we needed to level up until I hit the final goblin boss. So it could have used a little polish on the UX side of things.
Overall, I felt like I entered a sort of "zen" state playing the game. It was very casual and yet very demanding of attention.