mololo 2021-04-27 06:02
I like the style, the enemies and player design.
There are some circles with numbers on them next to the assets, couldn't collect them, don't know what their purpose is.
Overall a good game.
Foon → Ludum Dare Explorer → LD48 → Depths of Fear
By evannex
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1364 | 3.26 | 27 | |
| Fun | 1454 | 2.96 | 27 | |
| Innovation | 1463 | 2.80 | 27 | |
| Theme | 435 | 3.98 | 27 | |
| Graphics | 1137 | 3.48 | 27 | |
| Audio | 939 | 3.14 | 26 | |
| Humor | 1317 | 2.12 | 22 | |
| Mood | 612 | 3.70 | 26 |
I like the style, the enemies and player design.
There are some circles with numbers on them next to the assets, couldn't collect them, don't know what their purpose is.
Overall a good game.
@mololo thank you so much for playing! I realized a little late about the spawn circles! I forgot to make them invisible when I uploaded/exported LOL. Sorry about that!
Have to give you 5 star on mood. I like the art in the game, especially the tentacles and the squid too. Great job!
Screenshot 2021-04-27 at 14.02.37.png Loved it! Not sure how well I did, but it was fun. Very good theme and idea, and apart from the debug circles, no obvious bugs. Great job
I liked the design of the enemies, even though there are only a few of them (I found the tentacles, the squid and the alien eel thingie (nice easter egg btw). It's easy at first, but then it becomes really, really hard eventually. I still felt bored after a while and didn't really want to get to the endgame, if there is any. I wish the gameplay was more engaging and fun! Anyway good job and thanks for posting your entry for the jam!
Enjoyable game, well done on the mood of diving into the creepy depths. Some of the enemies are quite difficult to avoid if you accidentally swim into a corner. Unfortunately after dying a couple times they stopped attacking, though I was then able to dive deep enough to get the attack - I only wish the enemies were still active to make killing them more satisfying!
Overall a really nice entry. It would be cool to have some sort of an Oxygen "healthbar" so it would push player to find another tank of O2. Also, if some sort of a goal would be waiting in the deeps, as from what I have seen, it is about how deep you can go and survive among the monsters (or perhaps I just haven“t the end?). But the way you did it is also completely valid! Overall great job done, and everyone that tries to do a game under water deserves my huge credit and respect!
Hi, I could not play your game, the HTML5 build looks broken (probably server error). I did not rate it obviously, just so you know. If you can fix it, I will play it for sure.
Nice game! The movement - swimming around felt pretty cool. The art and mood was great, nice animations. It took me quite a bit to figure out that the tentacles actually hurt me and aren't just ambient, I am quite dumb haha. The squid monster was pretty scary. Really liked the game, good job!
I'm impressed you were able to get so much animation done in time. kudos
I had to try a different browser for it to work. I didn't see any windows executables in the downloaded version.
Fun game. I liked the art style.
Nice graphic animations and atmosphere. That creepy eel with a lure on his head was my favourite. Nice work was fun to play.
[Thanks for submitting your game to our stream!](https://www.twitch.tv/videos/1015053228?t=05h01m27s)
It's kind of crazy you were able to get all of this done solo in a weekend. Not only are there a lot of interworking mechanics/enemy AIs, but there's also an impressive output of assets to set the stage for everything. On top of that, the narrative seems to be deeply personal as well. I'm always a fan when entries "dig deep" and try to tell a meaningful story. It's really difficult to pull off, but it's always worth the extra effort.
Very nice job!