FoonLudum Dare ExplorerLD46 → You Have One Job: Keep It Alive

You Have One Job: Keep It Alive

By minusc

View on ldjam.com

CategoryRankScoreCount
Overall10763.5538
Fun18123.0237
Innovation14823.1538
Theme934.2837
Graphics8533.8738
Audio6903.5133
Humor13232.7535
Mood11313.4437

Comments

yoshify 2020-04-21 09:03

I actually quite enjoyed this!

It's like a creepy tamagotchi that has an actual goal and difficulty curve. The animation's and art feel really nicely polished, though the game could use some tooltips or information in regards to what certain buttons do - as is it's really just a guessing game.

Good job!

nek 2020-04-21 09:06

Very fun clicker, almost got tendonitis, lmao.

jasonsumm1 2020-04-21 09:06

Yeah good job hitting the theme. I liked how it ramped up the difficulty. that thing was really thirsty...whatever it is!

rustywolf 2020-04-21 09:11

Simple, excellent aesthetic, wonderful effort. My only criticism is that toggles would serve much the same purpose without giving everyone playing it a sore wrist

riccastudio 2020-04-21 09:13

I really like the music and the design. But the website for html5 looks really crappy, you should use itch.io for that. Keep up the work!

ladislavodstrcil 2020-04-21 09:19

48sec in green... music pretty nice... graphic perfect... challenging? absolutely yes... nice work

god-colo 2020-04-21 11:48

Nice clicker game.. could turn into a mobile game afterwards.. Greato Jobu!

arbex 2020-04-22 06:52

My finger hurts

bollwerk 2020-04-22 17:02

Excellent focus and execution, fits the theme 100% and doesn't waste attention to anything but the core. Additionally the graphics match nicely and look polished for a jam, difficulty also seems properly balanced to me. Well done!

sachawitto 2020-04-22 17:07

nice theme, i enjoyed the music

iasper 2020-04-22 21:01

I particularly enjoyed the fact it just throws the game at you with no explanations, and everything just explains itself. The one downside is that since it's not just a matter of a single button per resource but that some buttons actually affect multiple resources, it's very hard to keep track at the end of what button does what, especially when dealing with the stress of seeing everything go down. I was a bit confused about the presence of the "blood" button at the beginning, considering it didn't appear to do anything, but looking back at it, I guess it's necessary even then in case someone's resource drops. The graphics are simple but very effective and the music was pretty catchy. Congratulations!

ismael-rodriguez 2020-04-22 21:09

This is the kind of game I imagined when I first saw the them; something on life support needing constant maintenance. Well done, good presentation!

1 wish; keyboard support. With the screen-size being so small, and also having so many buttons to manage, I wanted to be able to try and use the keyboard to manage at least 1 button with the keyboard, and the other buttons with the mouse.

sam-awk 2020-04-22 21:09

Very interesting clicker. The music and art was great, and it fit the theme nicely. Good job!

niceden 2020-04-22 21:59

Very nice graphics :) Good job !

ldf-productions 2020-04-22 22:13

Nice game, liked the graphics, nice style. I'm not very used to this kind of game but it's fun and entertaining for sure, good job!

zesix 2020-04-23 04:05

A Construct entry! I was wondering when I would find one haha. I started with C2 back in the day before I got into programming and the foundations C2 taught me really helped. This game is super weird and I love the direction you took the theme. Well done!

pyrotrap 2020-04-24 14:03

I really liked the look of the game. It was really hard keeping track of everything though, but I at least made it to all the buttons being unlocked.

zypo 2020-04-24 14:04

Great game! My finger hurts, but it is FUN! I'll find myself playing it again! I know there is SOMETHING!

hiisileiri 2020-04-24 22:59

I'm not sure what i am doing when clicking the buttons, but while the creatures indicators fill up i though I do things right. Also after a while i get that thing if i "feed" the creature more than needed" does the "losing health"- effect. Still confused what is behind this mystery and is the game just about to touching right buttons. While i need to sign up Kongregate to play this on full screen is just more painful, while even i use the browser zoom to see all game's details won't help. Anyway, i like to see how this game has detailed animations and also "keep it a live"- theme is what this game is all about, this game works well

sujoybyte 2020-04-25 06:25

That was really a interesting one.. my finger pains haha

robin-g-d 2020-04-25 15:34

nice game, finished and a good experience. unfortunatly i failed at the one job I needed to do. maybe the gameplay could improve by using keyboard buttons for pc. it has bit of cookie clicker experience. maybe if you merge it in together you have something new that's longer a fun experience. but this is perfect for a ludum dare. i take my hat off.

cataclysmicknight 2020-04-26 21:43

Really unique concept, pumping it with liquid and food and stuff. The buttons didn't always seem to make sense so sometimes I was just hammering on stuff, but the mystery may be an intriguing part of the game. The theme is perfect and you nailed the art style, plus the animations for unlocking new meters and the reset game screen were all superb. Well done!

ryan-ackermann 2020-04-28 14:45

The audio and graphics are on point. Got pretty chaotic at the end. Very good sense of progression.