Foon →
Ludum Dare Explorer →
LD45 →
Abyssal Maze
Abyssal Maze
By antarcticruler
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 493 | 2.59 | 23 | |
| Fun | 505 | 2.11 | 23 | |
| Innovation | 202 | 3.40 | 23 | |
| Theme | 299 | 3.25 | 22 | |
| Audio | 173 | 3.30 | 22 | |
| Humor | 358 | 2.00 | 20 | |
| Mood | 258 | 3.12 | 22 | |
Comments
bjeaurn
2019-10-06 19:49
Fun idea, very hard to find your way through the maze tho. Also interesting that you cannot see any stats from the enemy so you just have to base your moves on how much hp you've lost in an attack. Haven't really used the "defend" option at all, but it's an interesting idea for a game!
Well done!
You have to be quite patient to play this game, but the music calms you a bit down.
Really cool idea and game, Having to wait for the text to scroll by took a little long but other than that it was good
Pretty interesting idea! - The ambient music really adds a lot to the mood. - The random encounters feel frustrating when you've only taken a couple of steps in to the darkness. - I sighed and appeared back at the beginning, I'm not sure why. - That dark blue square at the top is intriguing me.
Nice original concept. The music is beautiful. I found it a little slow and frustrating. It's a game you should take your time to play.
azambie
2019-10-11 15:58
Nice concept! The gameplay is quite fun and tests your patience. The music is nice and calming!!
xephrys
2019-10-12 13:05
Really liked the short flavour texts and the music. Was slightly confused over the attacking vs. defending but the easy meachanics were a plus, never got to the goal so can't comment on how balanced the game was. Thumbs up for the calming music combating the frustration of trying to navigate to the square !
ogre
2019-10-12 15:27
I don't think my memory is good enough to play this game. I guess I'd have to plot the whole maze on paper. I did not.
As others said, quite the difficult and frustrating game, but the music was peaceful at least. Good concept, execution was slightly green though.
Interesting idea, but my memory is too weak to memorize that many good steps. Figure out a mechanic to make the exploration work and it might just be a hit.
hendri
2019-10-14 19:41
It's a bit difficult. Too much to memorize :smile:
cdunham
2019-10-15 04:55
I got lost a whole lot and it said I died a lot from seemingly nothing? Nice concept for a game, a little weird in execution. I guess the player just has to memorize the entire labyrinth through trial and error? I don't know if its the same every time or if it keeps getting randomized. Just very confusing all around. The text is enjoyable and I like how the combat is implemented, though it'd be nice to know what I was fighting or how I'm faring against it. The text speed-up option is a nice addition for it the player has too much repeated text
asfdfdfd
2019-10-17 18:44
It's too creepy.
potti
2019-10-28 16:05
**Might contain spoilers**
Is it intended that nothing happens when you reach the goal? I entered if fully and nothing happened. Further, sometimes it seemed that i was able to walk further than before, does the maze change over time?
Otherwise, a neat idea. Maybe a mechanic to note down things in the game would be nice...