baptiste-guerin 2018-12-04 08:51
Very nice game, I love the concept
Foon → Ludum Dare Explorer → LD43 → Hail To The King
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 812 | 3.05 | 29 | |
| Fun | 887 | 2.70 | 29 | |
| Innovation | 627 | 3.00 | 28 | |
| Theme | 604 | 3.33 | 29 | |
| Graphics | 769 | 2.98 | 29 | |
| Audio | 527 | 2.92 | 29 | |
| Humor | 686 | 2.51 | 29 | |
| Mood | 892 | 2.67 | 28 |
Very nice game, I love the concept
Nice simple idea, quite well executed, a little hard though, there are a lot of gaps.
watched you stream this, good job dude cant get first the first level :p
I made it to level 7 and had a good shot at finishing only to have the game crash suddenly. Not sure what caused it...it's a really fun design though, a good take on the "sacrifice to reveal the board" that I've seen a few games do this LD.
The idea meets the theme very well but I'm ended up to with a lot of try and error. Some kind of hidden logic would be helpful and get the game much more depth .. maybe the is one but i couldn't find out :/
Very good idea. I like it
nice concept, pretty fun. Only feedback would be to have a highlight on the chess piece selected so the player can visually see the selection.
Decent idea, it's a shame there's no real strategy to it. It loses it's excitement when you realise you're probably going to lose, but not because you did anything wrong.
I can't seem to get past the title screen. I tried different resolutions, fullscreen on and off, but nothing works. I'm running Windows 8.1 if that helps.
Liked the concept, and the narration was funny too. I tried to use the exit button to exit the piece, but yeah it exits the game.
Having the same title screen issue as @svntax
For some reason, when I sacrifice a piece, I can no longer move pieces. Example: Choose pawn > Step onto board > Piece falls > Game zooms back out > I pick another piece > I can't move > I change to other pieces > None of them can move
Man, this game is hard. I wish there was another way to deduce which squares were safe. Maybe a minesweeper kinda mechanic. As it is now it feels like I can just the units randomly till their deaths. The graphics are really nice and Duke Nukem is awesome.
Thank you for sharing your game with me. I played it on my stream tonight at https://www.twitch.tv/saoigames
I have rated your game, but all of my feedback was captured in the stream.
You can hear my comments in the archive at https://www.twitch.tv/videos/344864136
dang, it's really hardr haha :D nice
frame-perfect input for moving diagonal made playing nearly impossible. There is also no real way to determine which squares are good or bad so it is purely random, just throwing units at the board and hoping you find a path. Neat concept for sure, but could use some more thinking.