hello1423 2018-08-12 22:37
This is a ton of fun! I think the art is perfect for the game too.
Foon → Ludum Dare Explorer → LD42 → Overminers Inc.
By quadtree
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 195 | 3.63 | 21 | |
| Fun | 257 | 3.44 | 21 | |
| Innovation | 104 | 3.73 | 21 | |
| Theme | 104 | 4.07 | 21 | |
| Graphics | 458 | 3.00 | 21 | |
| Audio | 339 | 2.92 | 21 | |
| Humor | 452 | 1.94 | 21 | |
| Mood | 455 | 2.73 | 21 |
This is a ton of fun! I think the art is perfect for the game too.
I like it, it's fun. I think the sounds are a bit loud compared to the music.
Really well done. Liked the strategy mechanics as well the graphics and sounds. Shoud have been difficult doing the AI in this small time frame and i think it was well done.
+1 for mading it in java.
This a really fun game! The graphics are simple but very clean and crisp, the music is catchy and doesn't get annoying quickly and the gameplay is simple but well-thought-out and easy to learn. Overall just a very good entry!
One small thing though: I found distinguishing my units from the ones of other players pretty difficult, those flags are tiny. Maybe on your turn highlight units to show which ones can still act, I constantly lost track of my turrets and buggies.
Well done, cheers!
All units can't move or attack in the turn they built.Buggies are made for conquering.Striders can destroy turrets and clear a way for buggies. I enjoy this, great strategy game.
Solid work, really enjoyed the game.
Wow! An awesome strategy game with very nice tie-in to the theme. You got just the right amount of units and mechanics to make it interesting. The different difficulty levels make it approachable for everything from casual players to deep thinkers.
I like what you did here!
Very good game!
Cool and interesting, you fitted the theme with all the letters, I had a really good time and I think you had a pretty original idea. Congrats man, really good game!
Cool strategy game, though it was kinda hard to get the unit mechanics at first. The cursor was off for me for some reason. To place a unit, I had to hover on the upper hex. Same for the button, which made the tooltips hard to show. I think the Right Click to move/attack is kinda unintuitive, I left clicked several times before I realized. If you wanna cancel the action, the Right Click button would be better for the job.
Good luck!