blondhie 2018-08-14 05:45
I went place a tile on the board and then the screen started scrolling to the right with no input. I reloaded another level and it kept happening. I was really interested in playing.
Foon → Ludum Dare Explorer → LD42 → What To Do When Your Drive Is Full
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 868 | 3.13 | 21 | |
| Fun | 938 | 2.86 | 21 | |
| Innovation | 699 | 3.07 | 21 | |
| Theme | 939 | 3.02 | 21 | |
| Graphics | 903 | 2.97 | 21 | |
| Humor | 2.56 | 18 | ||
| Mood | 2.44 | 19 |
I went place a tile on the board and then the screen started scrolling to the right with no input. I reloaded another level and it kept happening. I was really interested in playing.
@blondhie I fixed the bug. If you still experience it, just unplug any controller you might have! ;)
This game needs a tutorial to explain how to play. I found myself confused by all of the puzzles and stuff.
Fun game. I like the simplicity and once you figure it out it's easy to get the hang of. Could use some music/sound effects but for starting on Sunday afternoon it's impressive. Nice work :)
The game looks interesting and is quite fun too, but it could use some usability improvements. This probably has to do with the little time you had to make it, but I will still mention some: - Please add a next level button. Going back to the main menu takes you out of the flow, and you have to remember which level you played last too. - It took me a little while to find out that I could click on in- and outputs to see the file type. I think the main issue is that you always show the tile you have currently selected with full transparency below the cursor over the tile you're looking at, even if your current action isn't "build this here" at all. If you simply hide this tile while hovering over a hard drive/input this would be clearer. It's also not possible to deselect something (could be right click for example). - It's not possible to rotate a tile after you placed it. This would be a good feature to have. - Please allow replacing a tile by simply clicking once instead of removing+adding. - I think in-game explanation is better than having to read all the info here.
The graphics were pretty good, although there was a bit of a strange mix between pixel graphics (the tiles for example) and full-resolution buttons and font. There were some interesting levels already, but as you already mentioned they were not very challenging yet.
The level Some looked quite interesting, but in the end I didn't use any of these fancy zippers there at all.
I think it is very impressive to make this with level editor and all in less than two days, and I really think this could be a very good game with some minor improvements and of course a lot more levels.
Interesting puzzle game with a lot of potential! Was a little confused about the rules, even after reading them above. I did also get the issue where the camera scrolls off to the right, but I just reloaded the page and it didn't happen again. Really impressed that you got a managed to get a level editor in there too.
Fun game even if levels are not really hard. I didn't understand I could click on output to know what files are needed. Can't play editor because of the scrolling bug. With more levels and tile types, it could be a really nice game.
Nice old-school puzzle, but sometime it's not very clear what drive sends what.
Honestly, this game requires only one vital feature to become 100% complete - online catalog with user-generated and user-rated levels.
It's a puzzling puzzle game at times but a magnificent effort. Amazing that you included the ability to design new content!
Nice game! The idea is truly innovative and enjoyable to play. I finished all levels except for the triple level which for some reason wouldn't end although I think I did it correctly. Good job :)
I found two bugs: Sometimes after I finish a level the "level clear" doesn't show up. Also if you scroll the mouse wheel at the dark grey area at the edge of the screen the camera moves away from the game and keeps moving until you refresh the page.
Oh, I almost forgot, the game is in serious need of a tutorial or even an instructions page with images. It took me some time to understand.
Congratulations :)
Thanks everyone for the nice comments, especially about how it's surprising to have a level editor inside, it indeed took most of my time but allowed me to do the rest of the game quicker. I've been working on a post-jam version of the game lately and included some of your critics, but the game still needs a lot of polishing.
I'll also be adding a tutorial too because, like everybody says, it's not really obvious how the game works.
@loadsofmana Indeed sound and music would be nice but I'm no music guy and during game jams I've never tried to do some
@florian-van-strien Thank you so much for you complete review, I've already implemented multiple things you wrote (opacity, replacement...) and improved the game at the same time
@alex-lutay You have no idea how bad I wanted to do a simple "past-your-url-and-play-the-level" but I couldn't make the http request module work with https... I'll have to dive into this deeper and make a real system maybe!
@furiouswitch Well, thanks a lot! I experienced the "level clear" not showing up but haven't been able to find the source of the bug for now.
I was really impressed with the polish of this game, it's a lovely puzzle game, little confusing at first, but I caught on fairly shortly after, I would have killed for a next level button though :D The level editor did not appear to work for me though as the tiles would just zoom off Northwest of my cursor after being placed. Real nice use of the theme too!