mathijsvissers 2017-05-01 08:34
Cool idea. Confused me a bit when you move between different 'depths', every step looks like the previous one, so I have no idea if I just went deeper or something didn't go right. But as said, cool idea.
Foon → Ludum Dare Explorer → LD38 → Primordial Ooze
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 278 | 3.54 | 13 | |
| Fun | 566 | 2.81 | 13 | |
| Innovation | 88 | 3.81 | 13 | |
| Theme | 167 | 3.81 | 13 | |
| Graphics | 308 | 3.72 | 13 | |
| Mood | 361 | 3.27 | 13 |
Cool idea. Confused me a bit when you move between different 'depths', every step looks like the previous one, so I have no idea if I just went deeper or something didn't go right. But as said, cool idea.
I like the idea of using the 'enemy' cells to fight the stronger enemies, but nested cells still feel weird. I love the moody graphics and music.
Hey, really cool graphics and mechanics.
But I didn't understand what was going on in this game.
I was attacking this things all the time.
After injecting I was getting inside the cells, right?
Maybe some sort of tutorial?
Cool concept and the graphics and mood are great! I think this is one of the more visually polished games I have seen. It's a little hard to tell what's going on as we zoom through different scales and sometimes it's hard for me to tell what's killed me. I got hit a few times, but didn't die except for when I do. Is there an energy bar somewhere? Nice job on this game - totally felt like I was looking though a microscope.
Cool Inception-style-game! Took a while to understand what was going on and what really to do. :) The theme and the feel of the game is nice but the controls (to me) seemed a bit..off somehow.
The visuals look really cool - the sort of graininess really helps to make the game feel like it's at a microscopic scale. The audio is also appropriate and creates a great atmosphere. Unfortunately it's quite hard to tell what's going on in the game even after reading the description. I think you're supposed to be injecting into deeper layers, but it can be hard to tell where you are when everything looks fairly samey. The concept definitely seems cool and interesting, I just wish I could figure out exactly what to do.
Good job I really like the microscope effect :)
This game would really benefit from a tutorial level. The graphical polish was really awesome! Great screen effects! (Probably the best I've seen all jam!). I need a lot more feedback to understand things like, "Why did I just die?". Controls were a little stiff, maybe laggy? They felt awkward but I can't put my finger on it.
The game looks really good and really like the transition when you scroll with your mouse wheel, but I wasn't really sure what to do. Also I didn't really realize when I died because I was still busy clicking and it took me to the title screen and back to the game. Maybe deactivate the click for a couple of milliseconds when someone dies. Otherwise it looks really good.