FoonLudum Dare ExplorerLD37 → I Lost It

I Lost It

By nicruo

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CategoryRankScoreCount
Coolness352
Mood963.68
Humor2192.81
Theme3333.54
Innovation3892.91
Overall4383.04
Graphics4612.67
Fun4992.67

Comments

fisherg 2016-12-13 00:37

Humor is great.
Art is charming.

saucygames 2016-12-13 19:25

At first I was like this is cute, then I said oh god what happened! I wasn't really sure what do in the room with abc blocks. You can really add some fun quirky animations!

nicruo 2016-12-13 23:23

Sorry guys, the baby levels is not very explicite. Avoid all the shadows to see the finale. It will restart the level, every time a "shadow" touches you. It's hard, I know :(

badabooom63 2016-12-13 23:57

The game is too hard, but graphics is awesome!

pyokoanarogue 2016-12-13 23:58

Quite the effective little game you have here. congrats!
it creates a cohesive atmosphere and i love that.

megalink 2016-12-14 00:27

I didn't really understand what to do when the fireballs started flying everywhere. Good game, though. :)

xbcw 2016-12-14 00:31

Well that escalated quickly. Nice creepy game.

elkorbo 2016-12-14 10:37

did i finished the game? I don't know. Maybe. Finished the shadow-blood room and then the credits. some animations would have been great. But the idea was good. Some more informations would also be great. It was short fun anyway! :D

rakart 2016-12-14 10:47

The last level was a bit hard to grasp, the shadows are flying in really fast :D.
I liked how it went from "relaxing" to "ho lawd help me" in such a short time.

The fact that you have to press space again after text is a bit problematic when there are waves incoming, I found myselft "stuck" quite some times.

Congratulations on the entry, cool idea !

bumblepie 2016-12-14 11:16

The art is charming, but I'm not really sure what to do in the game, or what is going on at all! I interacted with a few things, and then there seemed to be some bullet hell sections which eventually became crazy difficult. I have no idea how you're meant to dodge the shadows, as the character is really slow!

kraftkar 2016-12-14 12:18

I liked it

andyman404 2016-12-15 01:16

Wow that shadow level got really scary. Congrats on finishing the compo!

madjackmcmad 2016-12-15 15:33

I'll admit, I almost rated low and left because I couldn't make anything happen in the room. I tried again after reading all the comments and then started guessing at keys until I saw that space bar changed the ? over your head into text. From there I played up until the Shadow room, but it's too early in the morning to memorize patterns through trial and error :D I was never good at Battletoads.

mr-chippy 2016-12-15 15:40

I liked the art style. The shadows were really hard to dodge. It was interesting though.

bluethelemon 2016-12-16 18:12

What ? I your goal was to loose me, you did !

3 animation frame for the "Hero" would have gone a long way !

dominisz 2016-12-16 18:20

I'm not sure what the game is about. I visited the rooms, avoided fireballs and shadows and saw credits screen :-) Is it all?

mrerdalural 2016-12-21 09:12

I really liked the atmosphere. Art was enough to explain things. I did not get the story though. Good job any way. Thank you for the game!

jupiter_hadley 2016-12-21 16:41

Nice graphic style, interesting game! I included it in my compilation video series of the Ludum Dare 37 games, if you’d like to take a look. :) https://youtu.be/OCZRRN3xYEY

linear 2016-12-26 19:56

It was pretty tough to get past some of those levels, and I think some feedback would've been nice to know that I took damage or whatever else it might've been. Interesting idea, though.

cole-and-jordan-studios 2016-12-26 20:18

Pretty good. I don't get it though. I wasn't able to progress once the black things started appearing, but there seemed to be an underlying story which is always saying something for a Ludum Dare game. Nicely done!