FoonLudum Dare ExplorerLD34 → Orbital Panic

Orbital Panic

By aelius

View on Wayback Machine

CategoryRankScoreCount
Coolness354
Theme854.22
Innovation3973.30
Fun5573.11
Mood5843.13
Humor6042.50
Overall6083.22
Graphics6683.15

Comments

aelius 2015-12-15 00:05

Just made it. What a relief!

soka 2015-12-15 13:41

A little cute game that its fun to play :D who won't enjoy eating planets?!¿!?!

awfulmedia 2015-12-15 13:45

Pretty fun! I see a little Osmos or Agar.io inspiration. I just wish it had some sound effects. I see that you just barely hit the deadline though and audio is typically the last item on the list.

Nice work!

belug 2015-12-15 13:53

Good game, it should have a zoom out at the start and just a little more instructions. One I knew that it was fun to play!

Good luck!

oberynmartell 2015-12-15 13:57

Cool graphics! Took me a while to understand what was happening, because it was zoomed in. Nice job overall!

jod 2015-12-18 08:14

HAha, that's pretty cool! Love the little dude on the planet detail.

bumblepie 2015-12-18 09:26

I like the concept behind the game, it's a clever idea that fits both themes really well. However, I think the execution fell short a bit, here, it is really difficult to make something like this easy to control, and it is quite hard in this game. The physics kind of felt a bit off, which kills the game a bit for me. Would love to see this with more dev time.

simon-parzer 2015-12-18 10:08

The idea of this game is great. I have my problems with the controls though. Making Gravity a factor is a good touch.

raincoven 2015-12-18 10:11

4nd level is too dificult, but i'm done it!)
Confused control, but it's very intresing litle game.
Good job!

tompudding 2015-12-18 10:44

Nice game, I liked the planetary idea and the music was great. I would have liked a clearer indicator of when I was bigger than something else, and some parallax or some other kind of way to tell I was moving when there wasn't anything else on screen. Overall very nice!

aelius 2015-12-18 11:54

I would have loved to have parallax too, but it doesn't make much sense from the perspective to have far away stars move a visible amount as the player travels some distance. Maybe with nearby planets/asteroids in the background, however that could confuse the player too.

jomomomo 2015-12-18 13:38

Nice job, got both themes in. Love smashing planets into planets!

sayrafon 2015-12-18 13:51

Pretty good game, I also made this kind of game months ago, I know what you've been through ;)

dianouille 2015-12-18 13:54

I like the concept. Maybe, it's to difficult, I can't end the second level. I don't really understand how the gravity run. But it was fun to play it, and the graphics are great, well done.

equiposalchicha 2015-12-18 14:00

Nice one :3

aelius 2015-12-18 14:31

@SayRafon Good thing I did everything but programing the core game mechanics. We planned to do the player orbiting planets, orbiting other planets and still have easy controls, but after 2 days where we still didn't have that done, we settled for the easier version of non-physics orbiting. The rest of the team was completely exhausted and wanted to discard the game, because it didn't turn out the way we wanted. I could hear them moan a lot over TS.

yinyin 2015-12-18 19:34

Some parallax background movement would've been nice.

osaft 2015-12-19 13:42

Good graphic and audio but strange controlls. Took me a moment to understand where I am pushed or Pulled from

stmatn 2015-12-19 14:00

Nice game!
The concept is very interesting, but quite hard to get your head around.
I quit on the "survive for 60 s" level with the rapitly moving suns, because each time a huge fast suns did eat me :( 60s may be a bit long.
All in all great work!

kualitygames 2015-12-19 22:36

I like the core mechanic a lot, it has potential.

euske 2015-12-26 06:55

Looks like Katamari Damacy + Agar.io in space. I found a glitch at the last level that you teleport randomly when you're too far from the center.

bloodjohn 2016-01-04 21:17

Amazing sense of height. Like you're really hanging in space in the middle of the abyss.