FoonLudum Dare ExplorerLD34 → Spider's web

Spider's web

By mortus

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CategoryRankScoreCount
Coolness358
Innovation1773.69
Mood2463.33
Humor2872.79
Audio3173.00
Overall4013.33
Theme4553.77
Fun4633.17
Graphics5263.00

Comments

ccglp 2015-12-14 09:53

Nice and innovative, is a bit little harsh to get what the controls do at the beginning, but then, the game is funny

gyfis 2015-12-14 09:57

The graphics is great, however, one must get used to the controls little bit in order to perform well. Good job.

jcwelgemoed 2015-12-14 10:07

Cool little entry. Great for 48 hours' work. Controls take some getting used to and see a bit harsh in beginning. Fun game though. Good work

rockhoppergames 2015-12-14 12:22

Saw you post about this during development, and I thought that was something I wanted to try!

The idea is great, though the two button controls definitely make it much less accessible. I also spent so much time maintaining even a small web that I didn't really have much time to expand.

If you do update this at some point to have a non-two button version, I would be interested in trying it again!

sydan 2015-12-14 12:45

I really enjoyed this! The mechanics are awesome! I've always wondered what it would be like to be a spider... :P

liquidmedia 2015-12-15 22:58

Very interesting hard at the start but gets to be fun. GG for a 2 day game,

dinnerinthedark 2015-12-16 20:15

The controls were a bit difficult to understand at start (especially the moving around), but otherwise a very nice game.

Cheers!

orangeez 2015-12-18 07:17

I do not quite understand when you can add a thread. But the game is like .

bitwise-constructs 2015-12-18 07:22

Had a tough time getting a hang of the controls but after that it was fun to play.

pcmaster 2015-12-18 15:29

Controls are hard but fulfill the theme. Nicely done!

dx0ne 2015-12-18 15:35

That was fun. With better graphics and goal based levels would stick for a while.

loveapplegames 2015-12-26 22:01

Original idea, and very enjoyable. The controls are odd but seemed intuitive to me. I found it a bit too hard to navigate concentric spokes, so I made all my strands go through the center. The "spinning" adds an extra dimension to the gameplay. I played it for 20 mins up to size 30,000 or so until the strand I was on suddenly disappeared and I was dead. I don't think that's a good way to die gameplay-wise.

antisc2 2016-01-02 00:06

Very nice game. It was very fun to play.