FoonLudum Dare ExplorerLD33 → Around the Waterfall

Around the Waterfall

By incobalt

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CategoryRankScoreCount
Humor2233.27
Overall3543.25
Innovation3893.13
Mood4163.07
Fun4723.00
Graphics6172.80
Theme6863.00
Coolness194230

Comments

estrelsteel 2015-08-23 23:09

Looks cool but not for mac :(

donaldm 2015-08-23 23:54

It is an interesting concept that you have for the game. The graphics in my mind are the most jarring. The colors do not blend very well together. Try using a color palette to make sure your colors work together.

Other than that I think one thing that would help future games is to make it more obvious what is going on. I wasn't quite sure what was happening when just reading it and I didn't know what to do.

With a bit more time and work this could turn into a nice game though.

quadnozzle 2015-08-25 11:49

I liked the conversations with the slimes, very good humor! I would have liked to have been able to fight with my fellow slimes against the humans, even if it would have been a futile fight. The tiles might have been able to blend a little more with each other, but thats not a big deal. I was teleported to the other side of the game boundary though, that was fun to explore :D

Overall, I see the direction you were headed in, and enjoyed conversing with the slimes!

mothdan 2015-08-28 18:41

High scores from me, this was fun! I enjoyed throwing slime at the other slime NPCs and watching their reaction, until I triggered the human invaders and they slaughtered everyone wounded knee style, as you mention in the description.

Not to spoil what happens next but I did start fighting with the other slimes and eventually died (probably by bumping into the guarding human too many times). I'm sure there's more to discover but after 2 deaths I gotta move on and review more games, good work!

onlyslightly 2015-09-10 03:09

Cool idea, taking the slimes in JRPGs that players normally think nothing of when murdering. Giving them lives and personalities makes you feel even more awful for killing them. I like how well you captured the retro tile-based jrpg style. Great job!

bkgh 2015-09-10 03:34

This is my favorite game I've seen out of the entire compo this time!

boardtobits 2015-09-10 04:04

I liked the story, and the take on humans as foreign beings you couldn't understand. I did run into some issues where a slime I was talking to would get "frozen" to me, but otherwise things seemed to work fine.

mikethingsbetter 2015-09-10 22:37

I agree with the other comments, the art palette could do with a change. I do like playing as the fantasy common enemy that is, the fearsome slime!

flaid 2015-09-11 02:33

It is clear that you spent a lot of time working on all of the dialog between the different slimes. I was really surprised that none of them were duplicated!

yuigoto 2015-09-11 03:36

The concept is interesting, feels like a mix of a j-rpg with shooter elements. Nice 8-bit style on the art too.

Randomized colors for characters is also a really nice thing too! :)

It's just a beginning, but you have a pretty much defined genre and a backstory to work on.

Cheers! :)