FoonLudum Dare ExplorerLD29 → ExploitedMiner

ExploitedMiner

By awanegenebayo

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CategoryRankScoreCount
Theme3993.44
Humor4382.60
Graphics5323.20
Mood7482.78
Overall8122.92
Fun9762.50
Innovation10152.42
Coolness146046

Comments

dustoutgames 2014-04-28 04:02

Good pixel art, interesting puzzle aspect. Gravity felt a bit extreme.

telaviv 2014-04-28 04:05

space, "d", and the mouse all worked for me. For some reason the "a" key didn't respond.

dartsdev 2014-04-28 04:20

Love it. Very similar to mine, java and everything. Your art and animations are way better tho. Nice game

ilo 2014-04-28 12:15

Using "Q" to get left doesn't suit people using qwerty keyboards.

The concept is interesting, but it felt like there were limited ways to get back to the surface as platforming was difficult.

awanegenebayo 2014-04-28 14:11

Yeah sorry for the "A", i thought most of the users would have a qwerty keyboard (i have a azerty). i should have made two configurations, i hope it's still playable! (try alt+left shift to switch from querty to azerty)

hexabeast 2014-04-28 16:25

Thiss game is good but I got stuck MANY times down while mining.
But That's the type of game I like.

runvs 2014-04-28 16:27

Hi there,

nice game you created. I like the pixel style and though the texts are a little bit long to read they are quite funny.
I noticed some bugs:
the gold will be stored if the player's x position is at the right side of the map. y position is not changed so you can store your gold under the earth.

I also do have qwerty (qwertz as for the german layout) but i had to press the q-key.

Gravity also feels a little bit strong and junping is not possible as accurate as i would have liked it.

But it is a great Game!

caranha 2014-04-28 16:37

Very interesting idea. The game is still a bit rough, but it has a lot of potential. People have already commented on the q-a issue. Well, I didnt manage to complete the first level. I got 1000 gold, but nothing happened.

Having somewhat more expanded instructions in the beginning would have been nice.

Thanks for the game, and congratulations on completing your first ludum dare!

awanegenebayo 2014-04-28 17:26

caranah : Thank you! When you have enough gold, you have to wait until sunset (before the night is completely here outside) and go see the man. If you are early, nothing will happend (you are supposed to bring AT LEAST the amount and work until sunset) and if you are late, well, the man won't like it ;)

gaspard_ 2014-04-29 14:17

I managed the first and second level, I like the mining strategy!
Little minus though: once you got that strategy, it's plain grinding.

eowindil 2014-04-30 17:19

Got stuck until I found the good strategy. It's a shame you lost hours. I would have has the time to add a music and a menu which would have raised the mood note

ccglp 2014-04-30 17:44

Funny little game ;)

joshua_burr 2014-05-02 17:19

On OSX it tells me that the jar is damaged and can't be opened. Looks fun though!

crefossus 2014-05-02 23:04

I like the lighting effects and the floating ui to show your gold. Like the different mood from underground to above ground. Good feedback for where you can dig/cant (red/green)

Could improve by showing controls (left was q and right was d for me.) Is there a build/place block?

sanguine 2014-05-07 14:51

Mood and graphics were nice, unfortunately I kept getting stuck though :(

kevinworkman 2014-05-12 14:10

This is a good start, except it's impossible to get back to the start point once you start digging. Maybe make the jump height higher or decrease the gravity. Also, you might consider deploying as a runnable jar instead of a zip file. People are lazy and most people won't bother unzipping it.