FoonLudum Dare ExplorerLD28 → One Pickup One Spell - LD28

One Pickup One Spell - LD28

By ocirne23

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CategoryRankScoreCount
Fun2263.30
Audio4062.70
Theme4093.05
Mood4142.89
Overall4603.05
Humor5462.13
Innovation5982.76
Graphics7332.45
Coolness108346

Comments

gravityscore 2013-12-16 17:43

Pretty cool! I like the lighting, but it was quite hard. I died a lot.

tacospice 2013-12-16 17:46

Pretty cool. Runs very smoothly which is great.
Also nice that you can tweak the generation settings from the menu. The lighting is also rather sweet.

A little difficult though.
Music sounds a bit like it's randomly generated.

ob6160 2013-12-16 17:55

Very nice weird music, hard gameplay but overall fun :D

buddydoq 2013-12-16 18:15

Very smooth and nice to look at. Great gameplay, tons of replayability. The music was an odd choice for the frantic pace. I would love to see this as a full game.

d_0o_d 2013-12-16 18:26

Fun game, a minimap would have been nice.

captainkraft 2013-12-16 18:34

It felt almost like a multiplayer pvp game which I liked. Neat concept

vanaficionado 2013-12-16 18:34

Loved the game. Didnt love the music, but its better than no music! Really fun. I would play this as a full game.

mflux 2013-12-17 01:53

I beat it! :D granted, I employed a "hide in corner and let enemies battle each other" strategy... haha. Interesting concept, at first I felt annoyed at only being able to shoot once, but it started to get fun running through fields of power-ups smashing the shoot button to fire a lot at once. On that note restarting a new game with 1000 powerups was fun. :)

oojava 2013-12-17 02:05

Liked it... Cant wait to probe the source =) very cool game wish there was more light tho. =(

shellfishgames 2013-12-17 10:53

Nice game, very fun to play. The AI seems fine, and I like that there are so many different kinds of bullets with unique effects. If it wasn't for the "rough" art design (although the lighting thing is a nice touch), this would surely be one of my favorites so far. This way it's just good. ;)
Congrats on your first entry!

hirsch 2013-12-17 20:24

The lighting is really nice and the gameplay is really entertaining. The music seem to be a bit improvised though :P

paperblurt 2013-12-19 09:08

Real nice first entry.
Good going,
Would be fun to see how you'll evolve until the next LD.

ammorechicks 2013-12-20 16:07

I like challenging games. Good first entry!

cakemonitor 2013-12-21 09:59

Great work, well done! It seems that in the first instant you are the only target? i.e. if you put a lot of enemies in hundreds of missiles will fly straight in your direction but none at anyone else?!

Great work on your first Ludum Dare!

ocirne23 2013-12-21 16:01

@Dry Tree:

They're coded to go after the nearest target, but since the map is randomly generated, to make sure that every enemy is reachable, i had to spawn them around the border of the map, like the player.

Though i could have made it so enemies don't spawn right next to the player, i didn't have the energy to do so xD.

Anyways, thanks for the comment!

matx 2013-12-23 17:10

This was a bit unplayable for me, to be honest. It's really difficult to understand who I am at the start, the camera seems to follow more my arrow keys press than the character, and it takes me A LOT before I find the first ability.

Why isn't the character even slightly different than the other enemies?

I like the idea, although not super fitting with the theme.

jprogman 2014-01-03 03:16

I like how the lighting helped me know when an enemy is near by. Pretty intense gameplay too.