FoonLudum Dare ExplorerLD26 → Solitary

Solitary

By purplemoustache

View on Wayback Machine

CategoryRankScoreCount
Mood74.30
Coolness360
Theme1534.00
Overall1793.61
Humor4702.35
Fun6182.92
Graphics7022.85
Innovation7942.81

Comments

ddlyheadshot 2013-04-28 12:56

Slightly buggy (infinite food) but not in a way that spoils the game. Very immersive.

ddlyheadshot 2013-04-28 13:51

OK, having played through it to the end, I have to say I love it! This is by far the best game I've seen (and been able to play) so far!

simrob 2013-04-28 20:15

Dark and twisty - well done! It seemed strange that there went from being lots of choices in early dreams to being fewer later on - was that intentional as a part of the storytelling?

ddlyheadshot 2013-04-29 11:11

I Love this game!

michaelhaii 2013-04-29 20:57

Wow, I usually don't like text based games, but the atmosphere of this one is really astounding. It's really nice how the keywords glow against the dark background. Very ominous.

dualtagh 2013-04-29 20:59

Nice game, quite interesting!

invaderjim 2013-04-29 21:01

Played it all the way through. You are a very talented story-teller :)

felix20 2013-04-29 21:06

Nice game, it's got a great narrative and it fits the theme well.
That's pretty much all there is to say, I didn't have any problems with it.

netguy204 2013-04-29 21:10

This is slick. The simple and beautiful layout and typography really make it. I enjoyed it.

chman 2013-04-29 21:17

Simply brilliant. I'm not too much into interactive fictions, twine games and all, but wow.

srimech5 2013-04-29 21:21

This is beautiful, really well executed.

One tiny bug, you can eat the dinner multiple times. But that isn't important.

purplemoustache 2013-04-29 21:54

@ddlyheadshot & @srimech:
Yeah, that was something I left open for a planned second ending, but I scrapped it due to Minimalism. I would go and fix it, but I would have to write a sentence or two, and I'm not sure that counts as a "typo"

@simrob
Yeah, it's a storytelling reason. Options are closing, and either way the multiple choices lead to the same ending.

hayawi 2013-04-29 23:47

All I can say is wow.

preordercancelled 2013-04-30 00:54

A twine game! I also used Twine for part of mine :)

I like how simple and sweet it is.

mark_hildreth_ld 2013-04-30 01:13

Count me among the text-based-game-avoiders that enjoyed this one.

berjah 2013-04-30 01:16

Loved the twists. Good game!

vladimirdlc 2013-04-30 02:27

You definitely like some dark stuff, nice game.

shinestrength 2013-04-30 04:21

So immersive. I had to go back and check if I missed something that would help me out. :D

gravel 2013-04-30 09:38

Typo and colors interested me, then the story pushes me to continue.
Really well done and interesting to play.
Nice!

puzzlem00n 2013-04-30 20:34

Nice. A very good story.

I feel like the voice laid on the plot a bit too thick all at one time, but it was still enjoyable. My point is, if the voice revealed everything a bit more gradually, then it might feel a bit more smooth.

2013-05-01 03:19

One of my favorite Twine games so far. Hope there are some more to come :D

lathomas64 2013-05-01 23:18

A little bit odd, wish there had been a little bit more branching, I felt a bit railroaded.

christina-nordlander 2013-05-05 15:10

I enjoyed this a lot. Not the most original set-up, but the story is immersive and mostly very well-written (the writing felt a bit bare-bones in a couple of places, but that's about it). The ending is very powerful.

Very nice work on Twine. I didn't find any technical flaws, except the slight problem of the "infinite dinner".

Great work!

christina-nordlander 2013-05-05 15:13

Forgot to mention...


SPOILERS

I like the way you allow the player to input information towards the end. First time I've seen that in a Twine game.

cfloydtweets 2013-05-05 15:23

I really like the use of Minimalism here. I like that death is frequent, and it reminded me a lot of a game I made once, too, which helped :) Great work!

ovenchips 2013-05-14 00:21

Is there a rating category for nihilism? :) Interesting take on the theme.

tudd 2013-05-16 03:33

there so should be a nilhilism rating category :D

i liked how frank the narrator was ("You died.") but not sure if that was intentional.

also, liked the water idea. the idea of a main room that changes slightly over time seemed similar of howling dogs.

and the stylesheet was awesome so 5star :D