linuus 2013-04-29 07:22
Wow... I really like the idea! :)
Foon → Ludum Dare Explorer → LD26 → The Blind MazzzZZZZe of Colors
By fr_automatik
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 14 | 4.19 | ||
| Theme | 42 | 4.26 | ||
| Audio | 443 | 2.88 | ||
| Mood | 455 | 3.00 | ||
| Graphics | 650 | 2.92 | ||
| Overall | 812 | 2.93 | ||
| Fun | 1072 | 2.37 | ||
| Coolness | 1411 | 45 |
Wow... I really like the idea! :)
Really great idea. Controls were a little bit finicky, but otherwise it was well implemented.
Very innovative, but a bit weird, I lost myself pretty quickly xD Still I love the concept
Very clever idea, but I haven't made it to the end of the maze D:
Still great game.
This is a very neat game! I enjoyed how each color represented a different bit. It was hard to get the point of, and I ended up just giving up. Part of what really made this game fun, was that there was there felt like there was a really set back when you died. Different and interesting.
Nice Idea!
I've been unable to complete a maze so far though :/
It'd be nice to get a chance (interactively) to see the RGB in comparison to a visible black/white level during the tutorial/instructions just to get a feel for how it reflects upon the game-play. Might make the controls a little more intuitive.
Other than that, no complaints, Nice job!
Concept is creative, but... I don't know. Maybe it isn't just for me. Presentation was beautiful and sounds alluring!
Interesting idea. I understood the concept but had no clue what I was doing. I was turning until the red went down then moving forwards, but that seemed to be fruitless.
Dammit! I'm just too stupid/impatient/lazy for this, sry mate. But cool concept nevertheless! I might try it again some later date.
Interesting concept.
Since you die if you touch a wall, I think the controls would be better if you were confined to the four cardinal directions. I didn't realize they weren't until I activated the cheat mode. Like the game idea though.
This is a very original idea, but way too challenging for me!
Neat idea! One change that would've helped me would be to have the player turn whenever they HIT "left" instead of holding it down. Sometimes it felt like I turned too quickly (although I'm not sure if that's what's really going on :)