FoonLudum Dare ExplorerLD24 → CellEvolution

CellEvolution

By gbear605

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CategoryRankScoreCount
Humor3242.20
Audio3622.44
Fun3752.79
Theme4692.63
Mood5132.36
Overall6012.53
Innovation7041.95
Graphics7321.72
Coolness76737

Comments

iandioch 2012-08-25 13:07

Web version couldn't load any of the files, so crashed.

iandioch 2012-08-25 13:08

Have you considered uploading it here, where it does most of the work for you? http://www.staticvoidgames.com/
It's specifically for Processing and Java games, and takes all the hassle out. So you could have a working web applet.

gbear605 2012-08-25 13:17

Yeah, for some reason it didn't export the images with the application or applet... Trying to fix it now.

gbear605 2012-08-25 13:35

I have a web version, if anyone knows how to make Processing export images and sound when it exports to application, please tell me

iandioch 2012-08-25 15:04

Save them in a '/data/' folder and Processing will automagically include them.

iandioch 2012-08-25 15:11

Haha. A pretty nifty platformer, all things considered. The last level was more /annoying/ than hard, but the bonus at the end more than made up for it!
Also a positive was the scientific accuracy, of all of the cell parts being labelled. However, I'm not quite sure how scientifically viable it is for a single cell to evolve into a kitten...
One note: Make the hitboxes for the parts a little bigger. You had to be in just the right place to pick them up, instead of just touching them.
Great little game altogether though!

ryebread761 2012-08-25 21:10

Interesting, short but sweet!

gareth001 2012-08-26 04:55

nice work! i love kittens!

gbear605 2012-08-26 20:46

Thanks all! Thanks for the advice iandioch, I'm about to upload downloadable versions!

gbear605 2012-08-26 20:52

Downloadable versions up! :D Check it out :D Thanks iandioch!

devaki 2012-08-27 22:50

The audios could be better, apart from that, sweet game!.

gamblore 2012-08-27 22:53

Would be cool if the parts you pick up change the way the player moves. For example makes the player moves faster or jumps higher. I like that the final area is a level editor.

gbear605 2012-08-28 10:43

I just recorded the audio, thats why it sucks :P

I would have done the change movement thing, but I didn't have enough time.

darkshadow 2012-08-28 13:19

Nice little game, was the original idea for more levels once you could place blocks? Was still good collection the cell parts, and longer platformers can get tedious if you don't offer new features.

jaj 2012-08-28 20:13

Hey, I remember those terms from when I took biology! I wish I could still remember what their use was. I don't remember them being related to kittens though. Anyway the game was nice,

juaxix 2012-08-28 20:17

I love processing, 2 of my appstore games are made in Codea, which is a processing based engine (2d/3d)...

chunkyguy 2012-08-28 20:32

It was a nice game.

kevinworkman 2012-08-30 01:21

This is a nice start. Now that you have a working game, you can polish it up into a fuller version. Nice work for 48 hours. And hooray Processing!

nseward 2012-08-30 19:33

Good start. The piano notes in the back are nice. This is a functional game and that says a lot. Good luck in the future.

patrickgh3 2012-09-05 06:33

Nice concept. I think the visual and text effect of collecting cell parts gave a nice sense of accomplishment. The music was nice and simple, like the gameplay. I had fun.

Also, here's a minor glitch with the platform physics. If you're holding Up, and you're standing above a block, you should jump. But, you forgot to add a check to make sure your velocity is going downwards, so that you don't jump immediately when jumping up the side of a block.