vordux 2012-08-27 17:22
Nice to see something made in the censoriously complicated Blender game engine. I don't think it portrayed the theme well, but the idea of turning the level was pretty smart.
Good job.
Foon → Ludum Dare Explorer → LD24 → RedArmy
By loyalty
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 337 | 2.14 | ||
| Innovation | 364 | 2.86 | ||
| Fun | 459 | 2.64 | ||
| Audio | 470 | 2.12 | ||
| Mood | 538 | 2.31 | ||
| Overall | 539 | 2.68 | ||
| Coolness | 618 | 46 | ||
| Graphics | 641 | 2.18 | ||
| Theme | 736 | 1.55 |
Nice to see something made in the censoriously complicated Blender game engine. I don't think it portrayed the theme well, but the idea of turning the level was pretty smart.
Good job.
Interesting, but very hard to control. I agree with Vordux as well.
Managed to fall off the world. but otherwise an awesome game :)
Does this only work on 64-bit systems? Windows gave me a compatibility error that said check to see if the application is x86 or 64.
Very nice game! I'm so glad to see many people making games with the BGE =)
Yeah it seems that it only works on 64-bit systems
I'm sorry and I realy don't know how to fix that.
I really want to see the Read Army of balls, but i get very lost in the second floor, and then ...a bug...
http://imageshack.us/photo/my-images/88/redarmybug.jpg/
when you fall down from the floor just press 'R'
Plays nice, looks nice, works. :)
Very nice game! I loved that you could turn the levels.
Mac version please thanks!
Nice reason why your game involves evolution...fun game...pretty hard though...
The first LD game made with Blender I see, nice one !
A fluid rotation with A and D would be better because it's difficult to see where you are after.
I thougt about how to do that, but I hadn't enough time to implement all of my ideas and plans. Therefore I'm working on an improved version with more functions, "reel" graphics, more music and so on. I will do a blog for that tomorrow, so anyone who's interested can see what I'm doing there...
Cool that it's in blender, but the controls weren't very polished... the A and D rotation especially.