Foon → Ludum Dare Explorer → LD60 → Feedback comment stats → JB Rock
Feedback comments for LD60
JB Rock's games and stats for all events →
| Timestamp | Since previous | Game | JB Rock's comment | |
|---|---|---|---|---|
| Oct 24 19:16:20 | G.O.D. | ♥ 0 | Really impressed with this game. Like the artificial city builder and sharing resourced between different terrariums. Liked the idea of exporting resources to get upgrades to improve your terrariums too. Great work! | |
| Oct 24 19:19:58 | 3m 38s | Quiet Carriage | ♥ 1 | This is really great! Impressed with the art and animations you were able to put together with the time. A very cozy kind of game. Wouldn't mind a little more things to do as far as gameplay if you continue to work on it. The implementation of it being on a computer desktop is an interesting idea. If you were planning to implement some gameplay through that it could be interesting. |
| Oct 25 05:20:51 | 10h 00m | ScrapBoys | ♥ 3 | Nice auto-battler entry!. It was fun learning the layouts and how to enhance your robot. I would say the scrapyard text would read better not flipped. I was able to figure out how to craft the robot easy enough but feel some might have trouble without a brief tutorial. After finding the best combination felt there was little reason to change. So different enemies would give reason to change robot layouts. Also may benefit from hovering tooltips for each piece of scrap to know where it would go and its stats. |
| Oct 29 01:33:49 | 92h 12m | KURGAN | ♥ 1 | Really love the atmosphere of this game. I really like the desaturated low poly art direction and the setting seems pretty interesting. Also the sound design was very solid. The game sort of ends before you can get an understanding of what the game is really about. I'm sure this was mostly due to the time constraints but I am curious on the direction you take this game if you continue. Good work! |
| Oct 29 01:51:42 | 17m 53s | Cozy Train | ♥ 0 | I enjoyed the cozy art and vibe of the game. Would be nice to have a looping soundtrack and maybe sound ambient sfx of the train on the tracks. Some visual or audio indicators for some of the actions would be nice down the road. When approaching the station I ended up slowing down and stopping to early. So maybe if there was a specific km mark to better gauge when you need to stop for the station. Otherwise, a solid entry! Keep at it! |
| Oct 29 02:11:32 | 19m 50s | Mirai Voices | ♥ 0 | Really enjoyed the art style and the animations were good. The music worked well with the the vibe of the game. The tutorial level was a good addition for those not familiar with the genre. There were some vocal melodies on some tracks which were maybe a little distracting. Maybe it had to do with the pitch bending and where the game notes lined up with audio. But overall it was a fun little rhythm game. Great work! |
| Oct 29 02:20:44 | 9m 12s | Road Rage | ♥ 2 | Really cool little game. Actually had some similarities to our game, trying to do something while dealing with distractions. I like how your game pulled focus and attention to the hazards that happened. Great work on the art and animation and sound and music were also good an fitting. Felt like a really polished entry. Great work! |
| Oct 29 03:03:28 | 42m 44s | OBSOLETE | ♥ 1 | Really cool game! I enjoyed the game play for this quite a bit. Felt like Foddian style game. I like how it progressed and added to the robot allowing you to interact with the environment differently. Felt like it actually got easier as you went. Enjoyed the art, music and atmosphere. Great work! |
| Oct 29 03:21:15 | 17m 47s | Primitive Logistics | ♥ 1 | Really fun and interesting puzzle game. Learning when to balance and push and plan ahead was a fun challenge. |