Foon → Ludum Dare Explorer → LD60 → Feedback comment stats → Arlius
Feedback comments for LD60
Arlius's games and stats for all events →
| Timestamp | Since previous | Game | Arlius's comment | |
|---|---|---|---|---|
| Oct 21 02:30:50 | Lexi Chameleon | ♥ 2 | Played this with a group of friends and had a blast! This is such a good idea for a jackbox type, friend game. We ended up playing for an hour and some change, which shows it's good! | |
| Oct 21 20:15:49 | 17h 44m | Black Box of Light | ♥ 1 | It took me a second to figure out how to adjust the aperture, but once I got that it was smooth sailing. I had fun being a manual camera operator! Pretty sure that meteor hit me, though. And so ends my days as a photographer. |
| Oct 21 20:42:00 | 26m 11s | Feed the Boiler | ♥ 0 | I like it! A solid incremental jam game. I quickly got to the Retro Mix farming phase, but then slowly realized that the next upgrades wouldn't let me make anything better until I was practically finished with the game, which meant too much grinding for my tastes. I'm unsure if that was intentional. |
| Oct 23 11:27:49 | 38h 45m | No Replacements | ♥ 1 | I loved this! Great music and dialog along with the art made me really feel like I was in Tomoko's shoes. I feel the repair portion could have had a little more complexity, since it really is just "replace broken component with what the documentation says." I also got a little confused when the first Alice 68k finish dialog mentioned Reia when we hadn't even seen that character yet. I believe it should have been Marika? |
| Oct 23 11:38:16 | 10m 27s | Hammer or Dice | ♥ 1 | I enjoyed listening to the many different win voice lines! Sounds like there were multiple lines for each different alien race, which was cool. Like the others, I noticed that most rounds were won after the first roll. Also, after the number of dice goes beyond 10 or so, it feels like using the hammer won't really change the outcome enough to help unless you're over and you need to destroy some. |
| Oct 23 12:01:49 | 23m 33s | Caption Obvious | ♥ 1 | I didn't know what to expect when I started this, but it had me laughing before I knew it! I loved the experience. I could tell a lot of care was given to testing it, because you even added a little '!' symbol for the drunk guy when he had something new to say to avoid the player spinning their wheels. Also, poor truth speaking guard. I hope he feels better soon. |
| Oct 23 12:17:57 | 16m 08s | Ghost Train | ♥ 1 | This game really hit the sweet spot for me on difficulty. So many jam games are either to easy or too difficult, but this was just right. The arcade graphics and sound effects were perfect for this type of game. I just wish it could have had some music as well to tie it all together. For some reason the jumping felt incredibly satisfying. I enjoyed jumping over the ghosts whenever I was in a difficult situation. |
| Oct 23 12:31:46 | 13m 49s | Melody Machinations | ♥ 0 | I feel like half the UI wasn't visible to me when I tried playing. I couldn't play because of that. Only saw letters to type once I was nearly already crashed. The UI didn't even show up until after my 3rd crash. |
| Oct 23 12:50:48 | 19m 02s | Long Wave Home | ♥ 0 | Cute little platformer! Like others have said, the controls could be better. Half the time I was just guessing on what to press until the thing happened. Also, the bed save doesn't seem to be required after achieving an objective. I died after turning on a speaker and it remained on. Not a bad thing, it just surprised me. |