jahuth 2026-10-19 23:54 ♥ 1
Your itch.io link shows a 404! I hope you can fix it still 🙏
Foon → Ludum Dare Explorer → LD60 → Feed the Boiler
By indiepanda
🤖 The developer uploaded this game to itch.io, and declined to answer whether AI was used or not.
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD60 | Ever | |
| Overall | 27 | |||||
| Fun | 27 | |||||
| Innovation | 27 | |||||
| Theme | 27 | |||||
| Graphics | 26 | |||||
| Humor | 23 | |||||
| Mood | 27 | |||||
Your itch.io link shows a 404! I hope you can fix it still 🙏
@jahuth Thank you very much! I’ve fixed it.
Was a bit hard to understand at first, but I really like those types of games. :-)
Nice Game
Good incremental game.
I like that you also have to maintain the boiler, not just having to scrap devices and upgrade the boiler.
Very grooving song, it is possible to have the name ?
Great game overall !
@jathurshandev Free Twitch Streaming MIX - Strange Aeons - Grave Encounters
I ... may have played this for way too long, such a vibe.
Very interesting idea, i liked it
Interesting progression, but at start I think that game need more detailed tutorial
For me this was just boring to play since the game loop is just too simple for me. The visuals are nice and mood. The theme is nice and weird though i kinda got lost Why are we boiling stuff.
Some feedback howmuch money you get etc would have been nice. It was pretty confusing at start what is acutually what and how do i get it? But then i kinda got the money etc but did not notice how much i got money from stuff. Also acidentally wasting stuff early felt kinda punishing, since the loop is also so simple which means just doing same thing over again.
I really like the combination of 2D and 3D in this one even though its kinda weird, it worked since the theme is so cohesive.
Great work for a game jam! I felt the game's atmosphere was very well executed; the UI art is excellent, as are the sound effects. I think the tech tree might be broken, at least when I purchased the speed upgrades instead of taking less time, the creations ended up taking twice as long (or even longer). Well done!! xD Sin título.jpg
Cool idea and nice misuc!
@emaigualmc2-art That’s a good point 😂 I’ll check it. Thanks!
Not my type of game, but it's very well polished
I like it! A solid incremental jam game. I quickly got to the Retro Mix farming phase, but then slowly realized that the next upgrades wouldn't let me make anything better until I was practically finished with the game, which meant too much grinding for my tastes. I'm unsure if that was intentional.
Not bad, but too slow gameplay for me. I wanna some kind of automatisation in this game
I don't get the premise, the stuff is burned for energy but is also turned into something else? Nice mood though very 1990s
Awesome concept, you came up with a wonderful idea.
Kinda cool! The progression worked well for me in the early game, but the recipe tree is weird - the fourth recipe seems to require you have unlocked the entire tech tree (including the 5th recipe) before you can actually use it, which seemed unintentional. Spamming the 3rd recipe (retro mix?) for the entire game wasn't something I especially wanted to do. The art is pretty nice, and I liked the feel of the game.
A nice start for an incremental game.
I like that you need to buy new recipes in order to make new stuff, and that you have to remember to set the boiler to the correct settings.
My main gripe with the game is that, usually, in incremental games there is still something to do while you wait for stuff to finish. Yes, there is some time spent just waiting, but there are often also other things you can tweak, sort, buy, explore while production is going on. Here, that is lacking. Which is understandable when you have only 3 days to make a game, but if you were to continue developing this game I would recommend adding side tasks to mitigate the waiting. Maybe a boiler repair mini game? A junk hunt mini game?
I also wonder if having the recipes and the production upgrades on the same skill tree is the right approach. Now there is little question to spend your money (the next step on the tree, duh). It might add interest if the player is forced between choosing a new recipe (that gives higher returns) or a boiler upgrade (that gives faster returns).
In general, I think this is a good prototype for a more extensive incremental game. The concept of needing the maintain a boiler and input the right settings matches with the vibe of incremental games, and there are jumping off points where the game could be broadened or deepened.
The game's atmosphere is great, and the gradually increasing positive feedback really keeps me wanting to unlock more content and progress further. However, the pace is too slow—there are long waits at every step, each action requires spending money, and a single mistake can make all your investment go to waste.
Nice game! Really liked the gameplay and graphics. Unfortunately, my dumb ass spent all the money and ended up losing 😭
Beautiful art! An addictive little game and an interesting take on the theme! Great work!