Foon → Ludum Dare Explorer → LD59 → Feedback comment stats → ZedGame
Feedback comments for LD59
ZedGame's games and stats for all events →
| Timestamp | Since previous | Game | ZedGame's comment | |
|---|---|---|---|---|
| Apr 21 08:43:34 | WEB DIVER | ♥ 4 | Oh I love this! The audiovisual design is fantastic and abilities as a resource you manage in real time is a neat idea. The chat window also has some gems in it. I can tell you've really enjoyed making this! | |
| Apr 21 08:53:59 | 10m 25s | What's that signal? | ♥ 1 | That's so fun! I kept laughing my butt off at the whispering furniture and appreciated the dialogues and bit of poetry. The graphics are funny and shockingly descriptive :) It's a delightful experience that I'll definitely share with some of my friends, lol. |
| Apr 21 08:58:07 | 4m 08s | Catcher Simulator | ♥ 0 | Heads up: I believe your game page is set to private? I can't view it. |
| Apr 21 09:17:20 | 19m 13s | Blind Signal | ♥ 2 | I liked it a lot. The gameplay loop is interesting and the sounds and graphics look great! One thing I'd change is the movement speed - making it quicker would allow for faster trial and error. |
| Apr 21 09:25:47 | 8m 27s | Ziggy Zapper and the Robot Factory | ♥ 1 | This is a really good entry! It has interesting puzzle mechanics and a lot of polish. If you told me it was a fully-featured game from the DOS era I would have totally believed you. My one gripe with it is that as an arrow keys user, I had to put my hands in an awkward position to play haha. |
| Apr 21 16:52:54 | 7h 27m | Trail Signal | ♥ 2 | Quite a quirky and fascinating experience! Is there a way to clear the scene? |
| Apr 21 16:58:25 | 5m 31s | Signal Defender | ♥ 2 | Essentially a clicker, but with extra stakes! Very cool! |
| Apr 21 19:41:55 | 2h 43m | WiFi Trouble | ♥ 0 | I like the concept a lot! But as the others have mentioned, signals sometimes don't propagate and you have to restart. |
| Apr 21 22:05:33 | 2h 23m | crabmaxxing | ♥ 1 | Impressive graphics and sounds! I also wasn't expecting what's essentially tank controls in 2026, lol - not that it's a bad thing :P |
| Apr 21 22:15:06 | 9m 33s | Catching the Signal | ♥ 3 | Restarts: 50, Time: 5:16:39 I really enjoyed the unique mechanic! Though I found the difficulty curve a little steep.. The game overall is really good, satisfying sound design as well! |
| Apr 22 20:05:08 | 21h 50m | Awaiting Response | ♥ 1 | What an uncomfortable experience... in a good way, great job at building the atmosphere! There's a lot of various paths to take, it reminds me of the Stanley Parable in that way. |
| Apr 22 20:24:25 | 19m 17s | Man On Fire | ♥ 0 | I like the atmosphere and sound design! |
| Apr 22 20:30:51 | 6m 26s | Signal Weave | ♥ 1 | Oh this is fantastic! Great visuals and background music. Satisfying automation gameplay. I could see myself playing something like this for longer if it had progression saving. |
| Apr 22 21:01:51 | 31m 00s | Pulse-8 | ♥ 1 | A new twist on a classic puzzle formula! I enjoyed the gameplay loop, but the difficulty increase at the end of infinite signals was a little too much for me. Perhaps some dedicated preparation time would help? |
| Apr 22 21:12:10 | 10m 19s | SincerelyDamnSignal | ♥ 0 | Great game with a fantastic atmosphere! I really felt the rush of a battery dying on you outside! To Bartolomeo, would you kindly get to the point already?! That was a fun gag. By the way, I've noticed you haven't rated a lot of games yet. In order to get other people to notice your game, you need to go out there and leave ratings and comments on others' creations! Then it will get boosted by the algorithm. |
| Apr 22 21:18:26 | 6m 16s | Signal Repair Team | ♥ 1 | Haha, your game instantly grabbed my attention as we went in a similar direction. I like your approach as well though, it feels focused and very polished! The game also excels in worldbuilding and the general vibes. |
| Apr 22 21:52:57 | 34m 31s | Hello? Hello!? You've got no signal there! | ♥ 2 | An interesting concept with a tough but satisfying gameplay loop! The voiceover really gives it a nice touch. |
| Apr 22 22:58:53 | 1h 05m | Hubble Horticulture | ♥ 2 | I enjoyed the unique take on the classic farming game loop! Having a goal to always work towards motivated me to invest more time into the game that I normally would have with usual games of the genre. |
| Apr 22 23:11:19 | 12m 26s | New London 3D Turbo 2000 | ♥ 2 | I love the audio and visuals, brings back memories of java mobile phone games! |
| Apr 22 23:18:21 | 7m 02s | Winter Resort | ♥ 3 | I love the way the environment looks! |
| Apr 22 23:33:41 | 15m 20s | Signal Drift | ♥ 1 | I like the gameplay loop, it really does get tricky after a while! The graphics are well made too, they give me vibes of games from the ~2010s - a nice blast from the past. |
| Apr 23 19:38:04 | 20h 04m | Sequence Drift | ♥ 0 | I didn't know what to expect from this concept but it really pleasantly surprised me! Though I didn't know how attacking worked at first - perhaps a streak effect while going would help explain the idea? And/or a corridor of unavoidable enemies. The graphics are neat and the music is great! |
| Apr 23 19:46:41 | 8m 37s | DRAW!!! | ♥ 0 | I love the art and music! I found the gameplay really tricky, but liked the concept. Good job with the tutorial as well, I instantly knew what to do! |
| Apr 25 11:10:10 | 39h 23m | Waiter Waiter | ♥ 4 | It's actually pretty tough! I love the general vibe of the game though. |
| Apr 25 11:18:59 | 8m 49s | Jim's Quest for Birthday present | ♥ 2 | I like the visuals a lot, you can feel the passion radiating from every sprite! Though, I think the overall gameplay loop would need some more variety to keep players engaged for longer. Fishing perhaps? |
| Apr 25 11:25:24 | 6m 25s | The Hunt for Red April | ♥ 1 | Aiming felt a little unwieldly, but I enjoyed the concept! I liked the thrill of blindly navigating an area and waiting for foreign signals. |
| Apr 25 19:59:37 | 8h 34m | No Service | ♥ 1 | I like the idea, but I had to restart a lot due to physics object getting stuck or falling off at times. The music is great and the puzzles are good though! |
| Apr 28 21:53:12 | 73h 53m | Traincidents | ♥ 1 | I love it! The controls are instantly intuitive and explained well with the tutorial, and the game is both fun and hectic. Self made voiceover is something I always enjoy in LD games too! |
| Apr 28 22:01:10 | 7m 58s | Gasp Away! | ♥ 1 | Took a while to understand, but it was really satisfying oncce I got into the rythm! I really enjoyed the sound design as well. One issue I encountered is massive lag spikes at the beginning, I'm pretty sure that's a Godot classic on web exports. For future reference, to avoid those big spikes interrupting gameplay, you should show each particle type at least once (for a frame or so) while initializing the game to force them to load in advance. |
| Apr 28 22:04:32 | 3m 22s | Signal Saboteur | ♥ 2 | I like the visuals and audio design a lot! |
| Apr 28 22:10:07 | 5m 35s | LoS: Linked | ♥ 1 | That's such a neat concept! I like the risk involved when there's a piece to grab just a liitle outside your range - should I go for it full speed or will it be the end of me? |