Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → tercs
Feedback comments for LD58
tercs's games and stats for all events →
| Timestamp | Since previous | Game | tercs's comment | |
|---|---|---|---|---|
| Oct 7 12:51:53 | Subterranean | ♥ 7 | Good game concept, But it would be nice if the character moved faster in open areas | |
| Oct 7 14:15:22 | 1h 23m | Ashveil | ♥ 1 | That’s a really cool idea and concept! I’ve watched a few of your development streams before — it was really interesting to see the process. I kind of wish the movement in the game was a bit faster. I’m not sure how that would work with this format, but it could make things feel a bit smoother. |
| Oct 7 14:26:17 | 10m 55s | The Collector | ♥ 0 | The visuals are super good, but something feels a bit off in the gameplay. Maybe it’d be nicer if you could push enemies away or something, idk. |
| Oct 7 16:41:58 | 2h 15m | Benny's Quest | ♥ 1 | Small cute platformer ᓚᘏᗢ It’s missing a bit of coyote time and checkpoints, but the visuals are really nice! I’ll be looking forward to your next games (^-^) |
| Oct 7 16:53:42 | 11m 44s | Collector 2315 | ♥ 2 | Really cool visuals and gameplay! Kinda gives ENA: Dream BBQ vibes. Would be nice if you could upgrade the backpack tho, it fills up super fast later on. |
| Oct 7 17:07:47 | 14m 05s | The Reload | ♥ 2 | I downloaded the game but didn’t really understand how to play, so I paused to check the tutorial — then I saw a familiar name and got really surprised! Unfortunately, I couldn’t figure out how to load a bullet into the gun, I tried a few different ways but it didn’t work. Still, the visuals are super cool! ヾ(•ω•`)o Скачал игру не понял как играть поставил на паузу, что бы посмотреть туториал, увидел знакомый ник и очень удивился, к сожалению не знаю почему, но не получилось зарядить патрон в ружьё не знаю почему тыкал по-разному, но визуал очень крутой ヾ(•ω•)o UPD: I figured it out, but the game could really use a tutorial on what to do at the beginning and what to do next — like step-by-step instructions on a little note or something. Разобрался, но не хватает какого нибудь туториала что в начале делать что после, инструкции по шагам например на бумажке |
| Oct 7 20:53:33 | 3h 45m | Better Hurry Up | ♥ 2 | Really cool art, and the gameplay is great too! It just wasn’t clear at first that you’re not supposed to pick up all the food. |
| Oct 7 21:00:56 | 7m 23s | C.A.P.S | ♥ 5 | Cool idea and art, but there are a few bugs — for example, I couldn’t throw the chip. Other than that, everything’s pretty cool! |
| Oct 7 21:14:34 | 13m 38s | BulkUp | ♥ 2 | Beautiful art and cool concept! I really like the alien girl!!! |
| Oct 7 21:26:32 | 11m 58s | Evidence collector | ♥ 3 | Cool visuals and shaders and story! BTW, it’s missing a mouse sensitivity setting |
| Oct 7 22:01:31 | 34m 59s | Doomsday Sale | ♥ 2 | Interesting concept! It would be cool if there was a timer, just to know when it’s time to go to the checkout :3 |
| Oct 9 02:55:39 | 28h 54m | Tiny Expeditions | ♥ 0 | It’s a very visually pleasing game — it’s surprising that it was made in GameMaker. The fact that you managed to create this in just 24 hours is really inspiring and impressive. |
| Oct 9 03:03:52 | 8m 13s | Goblin Lord's Dream | ♥ 1 | Wow, that’s three games in one! That’s really cool for a jam — it’s very ambitious, and it’s awesome that you even managed to tie it all together with a story |
| Oct 10 12:23:26 | 33h 19m | City of Promotion | ♥ 1 | This is a fascinating concept for a strategy game. It definitely lacks some polish and fine-tuning, but I think the idea has a lot of potential. The gameplay feels quite unique — I don’t think I’ve ever seen anything like it before. |
| Oct 10 12:45:25 | 21m 59s | Cursed Labyrinth | ♥ 1 | The game runs so smoothly in the browser that I accidentally closed it without realizing! The random generation adds a lot of replayability, and the visuals look really good for a game made in just 72 hours. |
| Oct 10 14:38:49 | 1h 53m | Fluff 'n Roll | ♥ 1 | The idea is really interesting! The game could definitely use some optimization though — maybe the models have too many polygons or there’s no LOD system. It starts to lag quite a bit when looking at all the sheep, but overall it’s a fun concept! |