ulziton 2025-10-06 21:46
Cool take on theme, like it!
Foon → Ludum Dare Explorer → LD58 → Collector 2315
By yness, balanar and SpitefulLog
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 544 | 3.30 | 20 | |
| Fun | 510 | 3.16 | 20 | |
| Innovation | 372 | 3.27 | 20 | |
| Theme | 397 | 3.66 | 20 | |
| Graphics | 453 | 3.52 | 20 | |
| Audio | 461 | 2.77 | 20 | |
| Humor | 264 | 3.33 | 20 | |
| Mood | 607 | 3.16 | 20 |
Cool take on theme, like it!
i've found myself gathering the same plant over and over also i wish i had some option to defend myself, F is not helping :d
Idk if there's an ending to the game. At some point there were so many enemies and meat from them that i could not see anything and died :(
Somewhat of a cool game, pretty fun, but the points made by @towercrane and @myezko were things that i also experienced a little bit too much... Still fun though! (F and the meat are relatively goofy too, so thats nice)
I really enjoyed playing this game. The number of enemies kept increasing, but I was also getting stronger by upgrading my abilities. I would add more interactions with the world. Thank you for the gaming experience I had!
I loved the immersion in the game; it was very engaging! The monsters and dogs are funny :))
Really cool visuals and gameplay! Kinda gives ENA: Dream BBQ vibes. Would be nice if you could upgrade the backpack tho, it fills up super fast later on.
I found it enjoyable. I wish there was a web version.
Instructions would've been nice, but figured it out eventually. But what I never figured out was what the meat was for. The tower bar just filled up but nothing seemed to change once it was empty. Simple clean graphics and a short little experience without hindrances, well done overall.
Now rest comrade you did noice
This is really well done! You did a great job of turning a couple of common mechanics into something unique—I can’t think of another game I’ve encountered that played like this. I liked the sort of pseudo-retro animations: the bits of meat turning at the same low frame rate but with different timings was a neat quirk. The F button mechanic was very helpful and I think more games should adopt it. Nice work!
I found the f-key mechanic critical to my strategy. :wink: