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Nadan

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TimestampSince previousGameNadan's comment
Oct 7 14:44:33 Duck Dealer ♥ 3 I’m really impressed by how many mechanics and systems are in this game - and that they all actually work! The different “parks,” the inventory system, the dialogues, and so on. Great job on managing the scope, I'd say! :D The audio is fantastic, and the hand-painted assets look beautiful. I'd love to see the ground and sky also use hand-painted textures - it would really help keep the visual style cohesive. I think I'd also appreciate a simple “click to skip dialogue fade-in” option, or maybe just a slightly faster fade-in speed. That might just be a personal preference, though. Overall, a really nice entry - I like it a lot! And big thumbs up for using Godot!
Oct 7 17:57:56 3h 13m GunShift ♥ 1 Neat game! The style works really well, and the game itself is pretty nice little rougelite. I'm not sure what kind of tempo you'd like the game to be played at, based on the game description and the upgrades I feel the player was intended to move fast between enemies and obstacles, however, because of the enemies fire range and healing upgrades, you can just snipe them all from the distance and heal up whenever you get accidentally shot. Id very much like if you as a player didn't get the chance to camp the enemies out, Id like to see myself being thrown into the action, ride or die kind of style. But great compo entry nevertheless! And as usual - big thumbs up for Godot! :)
Oct 7 18:14:14 16m 18s Galactic Data Collector ♥ 1 So basically Papers, Please in space? :D Nice! It’s hard to rate since Papers, Please is such a classic, and this clearly draws a lot from it. But you pulled it off well, so props for that!
Oct 8 21:48:52 27h 34m Goblin Lord's Dream ♥ 3 Uhhh, the third game is so haaaard! :D Couldn't finish that one, but good job! Got me hooked for many replays!
Oct 19 06:50:40 249h 01m Tiny Expeditions ♥ 0 I like the vibes, very pretty game! I wish the foliage and trees were scaled a bit more, so the player´s view wasnt obstructed that much. Adding inventory would be also nice touch, to see player´s progress.
Oct 19 07:02:30 11m 50s Outward ♥ 1 Nicely polished, and pretty enjoyable game. I wish it was longer. Any plans on continuing the development? Big thumbs up for using Godot :)