Foon → Ludum Dare Explorer → LD58 → Feedback comment stats → epb9000
Feedback comments for LD58
epb9000's games and stats for all events →
| Timestamp | Since previous | Game | epb9000's comment | |
|---|---|---|---|---|
| Oct 6 14:51:31 | Fluff 'n Roll | ♥ 2 | DO A BARREL ROLL, ~~FOX~~ SHEEP! I also had difficulty getting them to separate at times because they insisted on rolling out in formation, but that was quite amusing. | |
| Oct 7 12:42:24 | 21h 50m | Super Sucker | ♥ 2 | I'll have to give this a go again later when I have sufficient time to clear it. I enjoy the puzzle design and very much appreciate the range power ups particularly. Speed ones were kinda meh though, if it came down to expending energy to clear a puzzle just for a speed upgrade, I would pass on the upgrade, LOL. I did enjoy how the map was cohesive and the fact that tidying an area restored a bit of energy. Screenshot From 2025-10-07 05-36-46.png |
| Oct 13 02:26:39 | 133h 44m | Out Of Energy | ♥ 1 | Glorious. I had no trouble figuring out the UI and such. A level transition of some sort would have been a nice addition. Screenshot From 2025-10-12 19-13-01.png |
| Oct 13 04:24:37 | 1h 57m | Arena of Battleships | ♥ 2 | Is 150% and aggressive ok for the final ship challenge? Recording of me playing very poorly included. https://www.youtube.com/watch?v=h52HfFibjQw As far as feedback, this has been my favorite game of the jam so far, though tool tips explaining (or at least naming) the modules in the hangar would have been wonderful. [Edit: was also able to clear 200% difficulty, but 250% eluded me.] |
| Oct 13 05:35:27 | 1h 10m | Supergalactic Trash Collector | ♥ 6 | I may have died trying to blow up the trash center. **Vive la révolution!** I guess I'm the CEO now, which *I suppose* is sorta a revolution. Inertial damping on the asteroids and such, while not scientifically accurate, was much appreciated given this big chungous and its hitbox to match. Appreciated the linux builds as well. Godot runs fine through WINE (or borrowing the native executable from another game and naming it to match the pck), but it is nice to avoid the extra step. [Edit: The last level is pretty easy. I think I am broken.] |
| Oct 13 05:55:14 | 19m 47s | The Collector | ♥ 2 | I had a feeling she was The Collector the old granny was talking about. I like that you borrowed the mechanic used in Sonic when she got hit where she dropped her collectables. |
| Oct 14 03:33:06 | 21h 37m | Virus singularity [Mega Drive] | ♥ 1 | Hahaha, I had to break out my travel tablet (which exists almost solely for on-the-road emulation) to play this. I guess it'll just sit in my game list for the duration of this devices' lifetime. I liked the background and character art for this. Can't say I love the end sound my lord, but it fits! If I had a flash cart I would have put it on my megadrive that I actually still have in the living room. |
| Oct 14 04:21:38 | 48m 32s | Super Axolotl Adventure | ♥ 2 | Racking up the achievements. Running side to side. Living the axolotl life. Gettin' stabbed by a Goose. Found a good number of the achievements, that was fun. Could have used a few more in-game hints like others have said. |
| Oct 16 18:11:29 | 61h 49m | The Internet Collector | ♥ 3 | Also reached the end! Yeah, some tutorial tooltips or something would have made the first stage easier, once you get the hang of it it is pretty simple. (Though sometimes I did just brute force through bits since the thing is set up to only accept correct inputs, thanks for that btw!) Screenshot From 2025-10-16 11-06-45.png |
| Oct 16 19:16:34 | 1h 05m | Astraay | ♥ 2 | I do love me an exploration game! Especially in liminal spaces. Excellent mood, though a few notes: The experience in dark games like this is highly dependent on the display used to play, so a brightness adjustment that allows people to adjust until they can see the corners and such would be good for general accessibility. Speaking of accessibility, a visible proximity indicator that pings along with the sounds would allow those with hearing impairments to experience the game. [Edit I was kinda imagining a ring indicator for each, sorting closest to furthest.] |
| Oct 16 19:46:09 | 29m 35s | lone alien | ♥ 1 | Made it to stage 11, then I got too slow. I like the unlocks, though I don't understand the benefit of the shrink ray admittedly. Seems like it would make it harder to find friends to abd--- meet. |
| Oct 17 04:28:37 | 8h 42m | Marble Trouble | ♥ 4 | This was incredibly polished! Reminds me why I'm not any good at pool, but these guys have super powers so very much lucky me. I don't have anything to add that wasn't already said, so I leave you with this: regicidalmaniac.png |