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Cody Raethke

Feedback comments for LD56

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TimestampSince previousGameCody Raethke's comment
Oct 9 03:00:39 Tiny Creatures ♥ 5 I liked the art style, especially on the menus. The game itself was a little tough to understand, the waves came pretty quickly, and I couldn't figure out how to upgrade my towers (it just kept saying "Up" even though I had enough money?) I think with those couple of bugs fixed, it would be pretty fun. Nice work!
Oct 9 03:12:54 12m 15s Sworm Game ♥ 1 The art style was simple but fit together nicely. I never fully understood the energy system, but still got pretty far before sending too many troops to battle and then getting overrun. The music was pretty loud, it would have been nice to have a setting to turn it down.
Oct 9 04:03:40 50m 46s Age of Tiny Creatures (AOTC) ♥ 1 Nice little game. The graphics were simple but fit together well. Not too many different units to make the gamplay overcomplicated, but enough variety to make a little bit of strategy (outside of spamming ants :) )
Oct 10 02:41:37 22h 37m Mosquito Simulator ♥ 0 Interesting idea haha. It would have been more interesting if it had more than 2 lanes, or could use up and down to dodge more cars. I wasn't a huge fan of the constant mosquito sound, but not sure what I expected xD
Oct 10 02:52:51 11m 14s Cheese Chase ♥ 1 Nice entry! I liked the smooth controls, and especially bouncing off the walls. The lighting effects were cool too. Level 2 was my favorite - didn't see a single spider until I'd collected 2 pieces of cheese, then ran into the entire horde. One small "bug" - it seems the music stops playing after a while.
Oct 10 03:42:38 49m 47s Tiny Taunters ♥ 2 Nice game! The character select was a nice touch, you could add different abilities or stats to them to add a bit more variety/replayability. I really enjoyed the music and sound effects, and thought it was a pretty unique idea. I kept getting hung up on the various objects throughout the room; maybe more specific collision shapes or more clarity in what the objects were would be helpful.
Oct 10 04:01:33 18m 55s Whisker Warrior ♥ 3 The models look amazing. The overall idea was cool, gameplay was fun but felt a bit rigid. Some nice music would really tie the game together.
Oct 10 04:33:09 31m 36s Yuri Seller ♥ 3 Really nice game. The graphics are some of the best I've seen, and the amount of different gameplay features was really impressive. A couple suggestions for improvement: one, I would have liked to be able to move the camera up a bit more to see where I was driving. And two, my truck started falling through the map after a few in-game days, and wouldn't respawn above the ground.
Oct 14 17:45:13 109h 12m Motomon ♥ 1 I think something in the enemy logic is unoptimized, it ran at about 2 FPS until most of the enemies are dead (web version). That said, the gameplay itself seemed pretty fun. I liked the various character sprites. It would have been cool to have a few more types of weapons, and maybe a "spin around" effect upon getting hit.
Oct 14 18:13:13 28m 00s Purrfect Drift ♥ 1 Very fun idea, and well executed. Despite the simple gameplay, the physics made it interesting. Unfortunately, I found it very difficult to get anything better than last place. It also didn't run great on my machine (RX 6600, i5), especially when there were lots of cats around - I'd prefer to turn down the graphical quality a bit to have better performance on the average PC. Music/more diverse sound effects (cat sounds??) would have added quite a bit, as well as a few more gameplay mechanics and more fleshed out game loop (menu, ability to restart, etc)
Oct 14 18:35:51 22m 38s Kill It With FIRE ♥ 2 This is awesome. Really liked the art style, and the variety of weapons and enemies kept the gameplay interesting (the flamethrower was definitely my favorite). Like others, the game kept freezing for me after killing the first enemy, but I was able to eventually get past it. One minor thing is I kept getting up on colliders (especially on stairs), and the bug enemies couldn't fit through some of the doors, so it was easy to cheese them.
Oct 15 02:23:39 7h 47m SURHIVE ♥ 2 Really nice artwork and animations. It took me several tries to figure out how to play the game; due to poor luck (getting wacked by a kid several times) and not understanding which bees were which, I lost within about 30 seconds. Once I got the hang of it, it was pretty fun. More clarity on what is happening when you get attacked, when your bees eat for the day, and where they are spawning would be helpful.
Oct 15 02:56:20 32m 41s Harvestal ♥ 1 Really nice graphical style, although it kind of felt like I was losing my vision. There was a surprisingly large number of game mechanics, but it took me a while to discover all of them, and I was never able to fully understand the various "health bars" on the lower left. I think my tomatoes were falling through the map, which led to me never having enough food to last through the night. But it was still fun defending against the glowing evil rabbits.
Oct 15 03:10:03 13m 43s G'nope ♥ 1 That was certainly... interesting. The game pace was a bit slow for me, maybe add a sprint key to make walking around a bit quicker. I actually enjoyed using the bow quite a bit, it was tough to aim but also felt somewhat realistic.
Oct 15 03:37:31 27m 28s Carnivorous Corpse Aquarium : Feed & Thrive ♥ 1 Really unique idea. The graphics and sound were nice and cohesive. Gameplay was pretty slow, ramping up the frequency of contracts, different animals/plants/decorations etc would help make it more interesting.