Foon → Ludum Dare Explorer → LD56 → Feedback comment stats → CaptAndrey
Feedback comments for LD56
CaptAndrey's games and stats for all events →
| Timestamp | Since previous | Game | CaptAndrey's comment | |
|---|---|---|---|---|
| Oct 15 19:12:05 | MicroMedic | ♥ 1 | The idea is super cool—shrinking down to fix stuff at a microscopic level—but the controls? Yeah, they’ll make you laugh and rage at the same time. The visuals are simple but get the job done, and the theme hits perfectly. It’s fun once you get the hang of things, and the humor totally saves the day. Just be ready for some frustrating moments! | |
| Oct 15 19:12:35 | 30s | Destroy these tiny creatures, they are nasty and swarming | ♥ 1 | Awesome concept! The visuals are super clean, and the sound works well, but I was really hoping for a storyloop to keep things going after worms. It’s fun for a bit, though nothing groundbreaking in terms of new ideas. The theme is nailed, though! |
| Oct 15 19:13:10 | 35s | Drawer Sheep | ♥ 1 | The visuals are top-notch, super polished, and just nice to look at. It can get tough sometimes, but that’s part of the fun. The theme's solid, though not the standout here. Overall, it's a challenging and creative brain workout with a slick presentation! |
| Oct 15 19:13:36 | 26s | A Flicker In The Dark | ♥ 1 | Cool concept with a unique twist. Sometimes flies just vanish for no reason, which can get frustrating(. The theme is super well done, but it feels like it could use a bit more variety in mechanics. The visuals and mood are solid, giving off a nice atmospheric vibe. Could be more engaging with a few tweaks! |
| Oct 15 19:14:20 | 44s | Tara | ♥ 2 | Fun characters and solid puzzles make this one a good time. The level design keeps you on your toes, and while it’s not the most innovative game out there, it’s still a lot of fun to play. The visuals are so polished!. A well-rounded experience, thanks! |
| Oct 15 19:15:03 | 43s | Tiny Beast Hunter | ♥ 1 | Cool idea, but the controls are a bit of a nightmare. The rules tripped me up, and I got stuck trying to figure out how to finish a level. The theme's strong, but the confusing mechanics and missing pieces make it tough to enjoy. A little more clarity would go a long way. |
| Oct 15 19:15:31 | 28s | Bugged Off! | ♥ 2 | This one’s a total gem! The mix of light and physics is brilliant, and the graphics are simple yet super effective. It’s got that perfect balance of fun and challenge, and every part of it just works. Audio is great, though the humor doesn’t stand out much. Overall, a top-tier game! |
| Oct 15 19:15:59 | 28s | Like A Moth To A Podiatrist | ♥ 1 | The theme is nailed perfectly, and the mechanic, while simple, keeps things engaging. Sometimes those poor moths just can’t avoid the spikes, though! The graphics and audio are solid, and the game strikes a good balance of fun and challenge. A few too many moths sacrificed, but it’s still a blast! |
| Oct 15 19:16:21 | 22s | Webby the Spider: Bug Catcher | ♥ 1 | Catching bugs with webs is a cool idea, but… after finishing a level, the web mechanic breaks, and nothing starts. The theme is strong, but the bugs (not the good kind) hurt the fun. The graphics and |
| Oct 15 20:07:21 | 51m 00s | Save Nebuville | ♥ 3 | simple but works well! The graphics and audio are solid, adding to the overall experience. An unexpected boss fight got me offguard, and the special effects are pretty awesome! |
| Oct 16 22:27:56 | 26h 20m | Let's eat Grandma. | ♥ 1 | simple and good! "unusial" last level was great) i also like funny comma sound design, im sure it was a lot of fun recording it |
| Oct 16 22:34:01 | 6m 05s | The Befitting Heights | ♥ 1 | wow, it was much better than i expected with such game description. I think it would be better with halfed text lenght on each page. thanks! |
| Oct 17 21:08:11 | 22h 34m | SOKOBEETLES | ♥ 1 | Clever puzzles and a unique control scheme make this one stand out, especially with the tricky one-time arrows) Got stuck on level 7, but that’s part of the challenge, right? Great level design and clean graphics) thanks! |
| Oct 17 21:19:09 | 10m 58s | Metamorph | ♥ 1 | dat music in the end) has pretty har without checkpoints. Cool level design and physics, actually. Worm form could have more mechanics, but anyway it was nice |
| Oct 17 21:47:38 | 28m 29s | Hivemind | ♥ 0 | Interesting concept! It was hard on the start. Usually i prefer short levels with clear goals, so you can get a sense of progress and master mechanics one by one. |
| Oct 17 22:39:17 | 51m 39s | We Little Three | ♥ 1 | cute art and sounds. Simple and interesting mechanics. I think it would be better to remove half of "filler/tutorial" levels and add 1 or 2 complex ones) |
| Oct 18 07:20:39 | 8h 41m | RBS | ♥ 1 | was quite fun) but it was starnge that i was getting points just for sitting in the game) |
| Oct 18 11:07:40 | 3h 47m | 1D-Puzzle | ♥ 1 | cool idea! good balance between simple "tutorial" levels and the hard ones |