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Snory

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TimestampSince previousGameSnory's comment
Apr 16 04:21:33 Pulse of the Ethereal ♥ 1 Hello Amazing compo submission! The music is right on spot, I was imagining myself staying in front of arcade machine playing it thanks to the music. I was trying to play it with a mouse, it was a bit challenge, but I manage to get used to it.
Apr 16 04:25:57 4m 24s I got lost in Finland and a local man invited me into his home to teach me how.. ♥ 2 Interesting twits on the theme. I like when the game does not give everything to you and you have to figure it out, so that was good. I was expecting in the history not what he said, but what I used and some kind of % of how close I was to satisfy him. That way it would be (from my POV) more playable. Was that a finish vault guy from Fallout by the way? :D
Apr 16 17:57:41 13h 31m Glyph Tower ♥ 2 Very good entry. I am curious what sort of algorithm did you use, 1$? Would be nice to have an access to source code. Anyway, it was fun. I think that some of the glyphs could have better feed back (like escape) and the camera would not have to shake that much, but boy.., did I have fun. :) Thank you!
Apr 16 18:05:43 8m 02s Summoner's Emporium ♥ 3 Neat entry! When I was going through tutorial it was like. First room - ah, ok, going to produce slimes, nice. Second room - ok and the produces slimes are going to give me essences. So there is a risk reward system, very good. Third room - wait, there is more? Now I can make potion from it? Ok, they took it pretty far and then boom.. fourth room - I can sell them. The art is loveable, the music was a bit too much repetitive, but I tried my own music and failed, so I know how hard it is to get even repetitive so I admire that.
Apr 16 18:10:59 5m 16s Fury Duty ♥ 2 Good vibes, nice idea - a bit stretch, but still nice. Good job. :) I believe that "J" is punch, "K" is block and "L" is kick
Apr 16 18:21:02 10m 03s Cummon Summon ♥ 2 So the idea is nice, the art is very good, sound match the vibes. At first I wanted to give up not being able to kill the first monster, but when I found how to kill him and with that the rest, it made me happy. And thats the point of playing, isnt it? I can imagine adding a bit more tactics to the fight and you have a lovely game here. Keep up at the good work! The wolf was hilarious. :)
Apr 17 05:56:32 11h 35m Snack Summoner ♥ 1 Ok, I like the idea of high score per summon! I would take this a bit father and made the gameplay for each a little bit unique in some way. Something along the lines that you would have to follow the lines of the summoning circle and arrive to the right spot at the right time. So each summon would have different circle. :) Anyway, the game has a potential, the resolution is indeed awkward but I do try some games on mobile while..you know, making mine job on WC so I can imagine that in this case it would make me happy.
Apr 17 06:04:33 8m 01s Revenge on Grim ♥ 2 This is top notch, certainly 5 stars. I was thinking in past about this mechanic when I saw on youtube the famous "scam" game. It was with swords rotating around you. It was a nice to play this type of game. Fun as I think it would be. And oh my god, you even added a boss! I had a urge to "click" when i was near a jar so it happened to me few times that I clicked something what I did not wanted to, because it was enough to get close to the jar.
Apr 17 15:37:53 9h 33m bergs ♥ 2 Ok, cant tell much because that was awesome. Innovate, the "eeej" sound is a catchy, tutorial in form of slow progression is most them welcome. Great entry.
Apr 17 15:44:50 6m 57s Part-Time Familiar ♥ 1 Not my type of game, so I am not sure if I can provide a good feedback. Graphics are nice, I like that you have an additional info upon hoovering over some underscored text, it makes the world alive. The game itself is a nice twist for the theme - being summoned. The mood is definitely here. So I am going to give you score for the categories I feel I can decide, the rest is more for people who enjoy it much more than me. :)
Apr 17 15:57:29 12m 39s Save Baby Cthulhu ♥ 0 It would be cool mobile game! Nice. I would make the pointing a bit faster at the start so I would not go for baby coin right away to be sure that I have enough money when it will go faster. Also, I am quite sure that there were to babies in one, because I lost two hearths by allowing one to go through? Anyway, thanks for sharing and finishing!
Apr 17 16:04:22 6m 53s Summoner's Paradise ♥ 3 Ok, I finished it (cant tell that about many games) so it was definitely catchy. What is more, I had motion sickness during the whole experience. But once you offered me more nipples, I knew I have to finish it to see what else is there. I even chose to die, thinking I will get something from it, haha. Nice, thanks you for your entry.
Apr 17 16:19:38 15m 16s The Summoned Struggle: Tales of a Tag-Along Demon ♥ 2 I like the idea of companions collecting reputation so that they can be called upon when the heroes needs them! :D I also liked the art. I was hoping to try spawn just ranged attack after I collected 20% bonus, but I failed to do so, boooo. I would just make more obvious that you have collected enough to go fight with a boss and somehow make the melee more enjoyable as I was just left clicking the hell out of it.
Apr 17 19:27:58 3h 08m Parsley ♥ 2 As an owner of now three cats, I approve. It was a nice chill, the sound was doing a lot, it was like I am outside, sitting on the bench, watching cats. At first I thought that the sleeping cat was some kind of bug (haha, cat as bug) as I was holding shift all the time not to scare some prey, but when I caught everything I realized what was their purpose. :) Thank you for your entry, it was a blast. :)
Apr 18 16:40:37 21h 12m Board to Death ♥ 3 Wow, originally I was about to create some turn based myself, but I thought it is impossible to come up with something, but you proved me wrong! It is a bit slow so I did not managed to finish the game, but I liked the take on chess, the music matching the art and the humor (are you really a go player?). Thank you for your submission.
Apr 18 16:44:22 3m 45s Démon Puzzle Attack ♥ 2 It took me a while to notice there are things going on at the top of the game! :D I liked the idea, enjoyed the switching, was pleased by the art and had to turn the music a bit down. Thank you!
Apr 19 05:57:00 13h 12m Split-Decision ♥ 3 Holy moly, that UI is slick. I would add some tutorial, not "tutorial" like a lot of text, but I think this game would benefit from the progression tutorial. For example "Split these" .., once you split them "now the blue give you .. " and so on as it took me a while to figure out what is going on and even after that I was not sure how to achieve proper score. [edit]: I just noticed the ton of text in description of the game, it helps, but..still, i would put it directly to the game. :) The game mechanic is well thought off yet simple, which I admire most.
Apr 19 07:16:10 1h 19m Sick of Summoning ♥ 1 This would take him whole Ludum Dare so hat down. It plays on nostalgic note, which is great, because it reminded me that these simple games were all it took to spend whole afternoon after school playing games.